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#1 | ||||
Join Date: Jun 2018
Location: The Wired
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On GURPS Powers pp. 163−164, in the section Detecting Abilitie, under the Obvious Effects heading, it is made clear that the No Signature enhancement hides an advantage from mundane senses.
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Am I missing something? Am I misreading something? How is this actually intended to work? And, as a secondary question, how does this interact with power modifiers? The fact that an advantage is specially detectible at all normally comes from the power modifier, doesn't it? Wouldn't that mean you would need to put a limitation on the No Signature enhancement—or, alternatively, on the PM for that ability? Is there something that Powers expects me to know here that I don't? |
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#2 |
Join Date: Jun 2013
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Power Ups 4: Enhancements has a Low Psychic Signature Enhancement, which applies to the use of special senses - -2 to detect it per +5%, matching with Low Signature, Variable (which gives -2 to detect with mundane senses per +5%). There doesn't appear to be a No Psychic Signature Enhancement... but that may just be because the authors of PU4 favored the Low Signature, Variable approach over No Signature.
My interpretation would be that the Low/No Signature Enhancements apply only to mundane senses, and you'll need to pay twice as much for this to also apply to special senses. Or you can pay normal price and still leave the ability perfectly audible/visible/whatever, but have the Low/No Signature only apply to special senses.
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no signature, powers |
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