09-09-2021, 12:54 PM | #731 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
The six monster dogs surprise the party by springing into the air with their hindlegs and landing next to adventurers!
Every adventurer but Bain is now in close combat with a dog - Gathika is being swamped by two! (OC: Move 10 yards by Super Jump, enemies are now in Reach C, take this into account when you fight back. Bain's turn!)
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09-09-2021, 04:12 PM | #732 |
Join Date: Mar 2021
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Re: [DFRPG] Crawl! IC
Gathika will step away from the dogs, and make all out defense.
WHO LET THE DOGS OUT?! She will try to stay close to Vic. Gathika immediately shouts: COMRADE! DO THE LAST RESORT!
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09-10-2021, 01:03 AM | #734 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
The Digger and the catwoman both move back and stay on the defensive.
Bain fires off three arrows and kills half the invading dogs. Telrith and his conjured friend, meanwhile, are facing off against these horrid beasts... (OC: Next turn, the dogs get another Smell 16 rolls to locate Bain.)
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09-10-2021, 12:49 PM | #735 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
Terlich fails to cast a spell.
His earth elemental gives the fierce canine snapping at it a taste of the axe blade! (OC: Dodge roll was 17. No DR, takes 9 injury, out of the fight.) The bad dog is cleaved through its torso! It faints dead away! TURN 2 The two remaining dogs (one attacking Telrith and the other near Azure) resort to a bizarre tactic; inducing some kind of seizure and then expelling an awful foul liquid from every orifice and pore in their body! (OC: the liquid has a radius of 2 yards around each dog. Anyone in the liquid suffers bad footing (+1 move cost, -2 DX and attack rolls, -1 Defences) unless negated and they must roll HT-4 roll or suffer nausea. I believe Telrith is in the liquid?)
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09-10-2021, 02:12 PM | #736 |
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Join Date: Mar 2012
Location: far from the ocean
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Re: [DFRPG] Crawl! IC
Telrith rolls 8 and fails by one: he is nauseated.
Is Azure in bad footing?
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09-10-2021, 08:55 PM | #737 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
(OC: yes.)
Bain slaughters the last two dogs with two arrows. When all the enemies out of the fight, the knocked-out dog is given a coup de grace. Combat over. The party cleans up the foul-smelling air and liquid, before they get back to sleeping. DAY 30 The party of adventurers make it back to the Caves the next day, after two hours of hiking. Now, where in the complex of Caves shall they go next?
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09-12-2021, 12:49 AM | #738 |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! IC
As Bain recovers his arrows from combat, he speaks to the party:
These dogs look similar to the ants we just faced yesterday, don't you think we are being targeted? Can you tell if they are constructs or summons? Bain checks the monsters with magery (10) 6, expecting to find traces of magic in the creatures. By the way, I suggest we hit the first door/vault we left unexplored before "meeting" with the necromancer; looting before potential combat sounds advisable to me.
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09-12-2021, 02:01 PM | #739 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
Bain has no way to know if the creatures were magical or not.
Moving on, the adventurers decide to go to that cave with all the severed heads displayed outside. Bain notices that a previously empty miniature alcove is now filled with the head of a young red-haired woman. However, as they enter the cave, they immediately notice something is wrong. The smell of death hangs heavily in the air. As they move in further, they realise the feasting area is full of humanoids...zombies! 8 of them! The undead fiends have not become aware of the party yet, so the adventurers could sneak back out without a fight...or they could try eliminating the zombies...
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09-12-2021, 11:21 PM | #740 |
Join Date: Feb 2021
Location: in your heart
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Re: [DFRPG] Crawl! IC
Vic makes a defensive line with Telrith and Elemental. Leaving space for Bain to flank from the side.
Whispers, Brothers, remember to make space for Bain’s arrows, sister stay behind us one yard back, we will keep you safe. |
Tags |
dfrpg, dungeon fantasy, magic, martial arts, riddle of steel, sharpshooter, sierra hotel adventurers, spells, swordlogic |
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