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Old 06-21-2015, 07:50 AM   #1
Anders
 
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Default [LT] What if a weapon is in several categories?

Low-Tech gives detailed rules for what categories of weapons cost when made Fine or Very Fine. Categories include thrown weapons, missile weapons, projectiles melee weapons in general, swords and others. Some weapons fall in more than one category - the Khopesh can be used with the Broadsword or Axe skill, the Spear can be a melee weapon, a thrown weapon or a missile, etc. What do I do when a weapon falls into more than category - what Cost Factor should I use? I suggest using the cheapest one, but I would like to know what the hive-mind (and the author) thinks.
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Old 06-21-2015, 08:11 AM   #2
johndallman
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Default Re: [LT] What if a weapon is in several categories?

Use the most expensive one if you want the weapon to be fit for the most demanding usage.
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Old 06-21-2015, 08:21 AM   #3
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Default Re: [LT] What if a weapon is in several categories?

Quote:
Originally Posted by Anders
Low-Tech gives detailed rules for what categories of weapons cost when made Fine or Very Fine. Categories include thrown weapons, missile weapons, projectiles melee weapons in general, swords and others. Some weapons fall in more than one category - the Khopesh can be used with the Broadsword or Axe skill, the Spear can be a melee weapon, a thrown weapon or a missile, etc. What do I do when a weapon falls into more than category - what Cost Factor should I use? I suggest using the cheapest one, but I would like to know what the hive-mind (and the author) thinks.
I'd think the most expensive as a minimum. As johndallman indicated, assuming the greatest cost factor represents the most difficult aspect to get correct, it should be the cost factor to go with. On the other hand, I wouldn't have a problem with an argument that said "add all the cost factors that apply together to get the final cost factor", on the grounds that it's more difficult to make something with multiple functions do all of them well. It's something along the line of, "Well, yes, it is a fine stabbing spear but now the balance is all wrong for throwing it."
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Old 06-21-2015, 09:12 AM   #4
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Default Re: [LT] What if a weapon is in several categories?

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Originally Posted by johndallman View Post
Use the most expensive one if you want the weapon to be fit for the most demanding usage.
This.


Alternatively use which one you want the bonus for.
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Old 06-21-2015, 09:34 AM   #5
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Default Re: [LT] What if a weapon is in several categories?

Don't get too hung up on which skill is being used, the LT rules for Fine/Very Fine (LT59) are classifying weapons, not the skills they're being used with.
Quote:
Projectiles, and crushing- or impaling-only melee or thrown weapons: +2 CF.
Fencing weapons, knives, swords, and missile weapons: +3 CF.
Other cutting melee or thrown weapons: +9 CF
Here, a spear is pretty clearly +2 CF, and the khopesh is noted in the text as being a "sword" in name only, so it would be 'other', at +9 CF.
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Old 06-21-2015, 09:41 AM   #6
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Default Re: [LT] What if a weapon is in several categories?

But a spear can also be a missile, for a Spear Thrower.
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Old 06-21-2015, 09:49 AM   #7
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Default Re: [LT] What if a weapon is in several categories?

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But a spear can also be a missile, for a Spear Thrower.
In GURPS terms, that actually makes it a projectile. A missile weapon is a bow, crossbow, sling, like that. So improving your woomera is expensive... but the spear itself is still pretty cheap.
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Old 06-21-2015, 09:51 AM   #8
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Default Re: [LT] What if a weapon is in several categories?

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Originally Posted by Anders View Post
But a spear can also be a missile, for a Spear Thrower.
In that case, isn't it a projectile? I think the woomera/atlatl/bow etc is the actual "missile weapon".
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Old 06-21-2015, 12:49 PM   #9
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Default Re: [LT] What if a weapon is in several categories?

Yeah, I meant projectile. Sorry.
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Old 06-21-2015, 01:05 PM   #10
Peter Knutsen
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Default Re: [LT] What if a weapon is in several categories?

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Originally Posted by johndallman View Post
Use the most expensive one if you want the weapon to be fit for the most demanding usage.
Isn't there an underlying logic behind the rules, one that can be dug out, analyzed, and then applied to such questions as the one the OP is asking?
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