08-13-2009, 11:52 PM | #61 | |||||||||||||||
Join Date: Jul 2009
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
EDIT: Accidentally posted. Making edits to answer everything now...
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Secondly, social engineering doesn't count as bypassing the technolgy itself. It counts as bypassing the social structure around it, and that's an entirely different issue. Making a suitably strong structure will keep out anyone who wants to steal nukes. Just witness the US's nuclear security; noone's stolen any of their nukes to date. Quote:
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I get it, alright. Build it far enough underground, and you'll be fine. Quote:
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A space ship. A bunch of frozen embryoes. A factory capable of building other, more specialized factories. A bunch of robots capable of harvesting materials to feed said factory. We have all of the above, in varying degrees. Last edited by nick012000; 08-14-2009 at 12:41 AM. |
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08-14-2009, 12:11 AM | #62 |
Join Date: Jun 2005
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
nick, can we move away from discussing setting-breaking of Flat Black, please?
This was a somewhat-over-my-head-but-interesting discussion before all this business started. They're answering your objections fairly well, to their and the setting's credit. I'm not a fan of the Imperium's policies on FTL drives, weapons smuggling, or spaceships, either (cuts off too many fun adventure possiblities, IMO), but I solve that problem by not playing in that setting. Nahal's a neat place to visit, though. ;D
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My gaming groups Wiki: GURPS Star Wars house rules, example spaceships, etc. Last edited by AmesJainchill; 08-14-2009 at 12:14 AM. |
08-14-2009, 12:41 AM | #63 | ||||||||||||||||
Join Date: Jul 2009
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Any sort of self-replicating machine is a Von Neumann device, but I was largely referring to the large ones, yes. |
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08-14-2009, 01:27 AM | #64 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Bill Stoddard |
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08-14-2009, 01:31 AM | #65 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Bill Stoddard |
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08-14-2009, 01:34 AM | #66 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Bill Stoddard |
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08-14-2009, 01:40 AM | #67 | |||||
Join Date: May 2005
Location: Oz
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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I claim that Nahal (and Rohan, and all the rest) make more sense in a setting in which interstellar travel is restricted than in one in which any Tom, Dick, or PC can afford and operate a starship. And that's without even mentioning Jon's Law.
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Decay is inherent in all composite things. Nod head. Get treat. |
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08-14-2009, 04:48 AM | #68 | |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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But from what has been written so far does not equate to either of them. Is this Empire more akin to the British Empire, a Free Market closed economy? |
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08-14-2009, 05:18 AM | #69 |
Join Date: May 2005
Location: Oz
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
It is closed to the extent of encompassing all known worlds. And I have borrowed terminology from the British Raj to give terms some immediate value. But I can't say that it is really much like the British Empire.
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Decay is inherent in all composite things. Nod head. Get treat. |
08-14-2009, 07:26 AM | #70 | ||||||
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Join Date: Apr 2008
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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I'd propose the following ten broad sectors of a Bio/Ultra-tech economy, starting with expanded implications for the ones you already identified: Empire - starcraft and their requirements and implications like propulsion systems, life support, armor, astrogation, applied cosmology. Esbouvier - hard industrial bio-science, species genetic modification, parahumans, planetary eco-morphing. Todos Santos - psychology, brain manipulation, pedagogy, individual/retail bio and medical. Tau Ceti - force manipulation technology like beam weapons, active sensor arrays, force fields, magnetic bottle applications. #4 - Information processing, computers, artificial intelligence. #5 - Entertainment industry. #6 - Coordination and adjudication functions and services (the kind of thing generally provided by town-halls and capital cities -- commercial agents, arbitrators, judges, stock markets, regulators yada yada) #7 - Enclave of Privilege #8 - Consumer goods -- while most of this stuff would be imported into the Suite from lower-cost places, some niche products would still be necessarily or more economically produced within the TL 11 cluster. #9 - [I'm running dry here ... maybe a 'pure research' centre.] Last edited by Figleaf23; 08-14-2009 at 08:04 AM. |
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Tags |
bio-tech, economics, flat black, trade, ultra-tech |
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