08-13-2009, 10:04 PM | #51 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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08-13-2009, 10:04 PM | #52 |
Join Date: Jul 2009
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
Except without spaceships to trade goods with, there's no trade to be done, unless it's all done in relativistic rockets that aren't controlled by the Empire. "Trade in intellectual properties" will last exactly as long as it takes for someone to crack the coding and spreading it around for free.
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08-13-2009, 10:11 PM | #53 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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08-13-2009, 10:13 PM | #54 |
Join Date: Jul 2009
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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08-13-2009, 10:24 PM | #55 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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You just don't get to own them or drive them. That hasn't stopped all the people in the real world who don't own oil tanker ships from buying oil.
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08-13-2009, 10:25 PM | #56 | |
Join Date: Sep 2008
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Also, nick... wtf? You've derailed what looked like it would be an interesting discussion on Ultratech economies in order to complain about the laws surrounding FTL in the setting. Why? Also, I'll note that your "huge blocks of thermite" plan for securing nukes is, unfortunately, quite flawed. First off, putting the nukes on the open market, even if they can't be immediately used, also puts all of what is needed to build a nuke on the open market. Unless your failsafe actually detonates the bomb (in which case, hey, you've just made an easy-to-use trigger), blowing up that thermite probably isn't going to get rid of all the enriched uranium. All a terrorist group would need is a good enough bunker to contain the explosion and they could get virtually all the uranium out. There's also the fact that, the better protected you try to make the item, the more difficult it is for the intended user to actually, you know, use it. You think Orion drives will work if every jolt risks blowing up the fuel? Oh, and social engineering does count. Why? Because it works. If someone blows up a highly-populated city with one of your Orion bombs, does the fact he used social engineering to "hack" it change the fact that millions of people just died? Finally, just because the GURPS rules allow for something, doesn't mean it can actually happen. Yes, someone could go off on their own and build a FTL drive from first principles, all while shouting about making those fools understand, under certain GURPS rules. From what I've read, however, this is a realistic campaign. In reality (or, rather, a reality in which the FTL drives of the setting function), you would need large amounts of funding, access to previous research, a state-of-the-art research facility, and likely a dedicated team to get it done within your own lifetime. You could work around 1 and 3 with a huge personal fortune, 2 with some stealthy methods of gathering information, and 4 if you somehow could assemble enough individuals willing to work for you and with the proper skill sets. Note that in all cases, you have to do this without the Empire finding out, despite the fact that they have people specifically looking for this kind of stuff. Also, with the kinds of energy apparently involved, good luck testing your prototype without someone noticing.
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Quos deus vult perdere, prius dementat. Latin: Those whom a god wishes to destroy, he first drives mad. |
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08-13-2009, 10:26 PM | #57 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Do you want a reward? Quote:
But if a person does that, he or she can be punished. It doesn't always work, but it certainly makes for a disincentive. If a government has that as its official policy, well, there will be no trade with it. And hence no new IPs to crack.
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08-13-2009, 10:36 PM | #58 | |||||||||||
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Location: Oz
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 08-13-2009 at 11:03 PM. |
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08-13-2009, 10:37 PM | #59 | ||||||||
Join Date: Mar 2006
Location: Iceland*
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
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Neither Cheyenne Mountain nor the Soviet equivalents would have stood up to even a TL7 fission device and a direct hit. They were designed to stand up to close hits. We're talking several orders of magnitude above that of a direct hit with a fission weapon. And two or three TLs don't exactly provide for a way around that. Quote:
There is not enough money in the world to build CT-proof arcology worlds for every last human in the Flat Black universe. There probably never will be. Quote:
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Your plan is to tell the CT event that destroys your civilisation that 'it doesn't count'. Will you ask for a time out? Quote:
Scientific research doesn't work like that. And you won't be able to build your Orion drives alone in your backyard.
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08-13-2009, 11:06 PM | #60 |
Join Date: May 2005
Location: Oz
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Re: Sectors of an Ultra-Tech/Bio-Tech economy
Yes, it is certainly more general than what nick012000 claimed, a self-replicating robot spaceship.
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Decay is inherent in all composite things. Nod head. Get treat. |
Tags |
bio-tech, economics, flat black, trade, ultra-tech |
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