06-25-2009, 04:08 PM | #11 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: GURPS 3e to 4e Conversion
Thank you for taking my purely selfish motivation and making it sound like a valid game-design choice. ;-)
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
06-25-2009, 04:10 PM | #12 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: GURPS 3e to 4e Conversion
Floor wax . . . dessert topping . . . I think the difference between "selfish" and "valid" in 2009 is how much you pay your therapist and your publicist.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
06-25-2009, 04:43 PM | #13 | |
Join Date: Aug 2004
Location: In the UFO
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Re: GURPS 3e to 4e Conversion
Quote:
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Is love like the bittersweet taste of marmalade on burnt toast? |
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06-26-2009, 12:59 PM | #14 |
Join Date: Aug 2004
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Re: GURPS 3e to 4e Conversion
I didn't mind seeing half-points get tossed, but we used to keep the fractions on modified traits (in 3E) because it seemed more consistent.
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Tags |
3e to 4e, conversion, edition gurps, vehicles |
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