02-08-2021, 12:46 PM | #13 | |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: How should i run monsters?
Quote:
In the right setting, racial magic works fine, but it's a way to model a race with a magical ability to withstand fire (eg. a race of Fire Gnomes whose excellent smithing capabilities are aided by their ability to reach right into the forge, or something like that), as opposed to a race that can't be damaged by fire because of their nature (which may or may not be affected by mana, doesn't depend on a successful skill roll, cannot be negated by Dispel Magic or other countermeasures, etc., like a lava lizard that lives in a volcano). I'm not saying I'm happy with this state of affairs. I wish there was a cleaner way to have "immune to fire damage" as an ability that costs less than hundreds of points. But clearly the publishers have declared DR the canonical method. |
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Tags |
new gm, opponents |
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