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#1 |
Join Date: Aug 2004
Location: Pacheco, California
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An adventure for four PCs with a little exp:
https://www.hcobb.com//index.html#tft_adv
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-HJC |
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#2 |
Join Date: Jun 2008
Location: Boston area
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I've only skimmed the adventure, but I thought the use of elementals was quite imaginative. Undeniably evil, I'd think, to force sentient beings into slavery in order to have working plumbing and a precision control fireplace, but imaginative.
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#3 |
Join Date: Aug 2004
Location: Pacheco, California
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The indoor plumbing is one of the five foreshadowing elements in the adventure which the PCs might disregard at first sight and then get a callback when they see the bigger fish later on.
__________________
-HJC |
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#4 |
Join Date: Jun 2008
Location: Boston area
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If your NPCs are okay with enslaving elementals thus, then they should turn their attention to transportation next. An air elemental can speed up a nautical voyage -- or a land voyage, if one mounts a sail on a wagon. A water elemental in "steam mode" might do even more work, if there's a handy and quite talented mechanician available.
But earth elementals seem not to be well-suited for such clever abuse. Lucky them. |
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#6 |
Join Date: Jun 2008
Location: Boston area
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