Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-21-2013, 03:36 AM   #10
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Divine Favor- specific Gods

Originally Posted by Sunrunners_Fire View Post
The GM can do that, and it can do that without changing the point cost of anything because the very idea of requiring a reaction better than neutral isn't part of the advantage ... its' merely an added-on feature. Swapping out one feature for another feature doesn't change the point cost.

The GM, in this case, has decided not to do it that way. Awesome.
"The GM can do whatever they want" is a total copout answer.
I'm pretty sure people asking on these forums how they can do something in GURPS are looking for an answer that at least attempts to follow the rules.

Last edited by SCAR; 03-21-2013 at 07:56 AM.
SCAR is offline   Reply With Quote

divine favor, rules variant

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 11:14 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.