02-10-2015, 01:41 AM | #111 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Enhanced Senses: the Discussion
Some traits make other traits redundant. This one seems to be the case.
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02-10-2015, 06:53 AM | #112 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Enhanced Senses: the Discussion
That may be correct; I thought Kromm said otherwise, but as I've noted, I may have misunderstood the point he was making. The only point I was making was that your argument that Might want to drop out Eye for Distance, because Kromm clarified that it does not provide a +3 of a precise rangefinder is not valid on its own merits.
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02-10-2015, 03:48 PM | #113 | ||
Join Date: Oct 2005
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Re: GURPS Powers: Enhanced Senses
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However this does not really seem the case for basic Hyperspectral Vision, which means a visible spectrum from UV to thermal infrared with the likely addition of improved night vision and finer color discrimination. Advanced genetic engineering seems entirely capable of providing such. Biological enhancements to the eyes as possessed by various animals may bestow UV sight, near infrared sight, improved color vision (tetrachromatism, although in combination with the UV and NIR pigments, it would actually be esachromatism at the very least), night vision, and telescopic vision. A different kind of sense organ, such as the biological IR pinhole cameras pit vipers possess, may provide for thermal infrared. There does not seem to be any good reason why advanced genetic engineering should not be able to bestow all of those enhancements to the same individual or bioroid type. Pretty much the same way sufficiently advanced genegineering would allow to combine the biological enhancements for Discriminatory Hearing, Precise Hearing, Parabolic Hearing, Infrasonic Hearing, and Ultrasonic Hearing. It is entirely irrelevant no animal species has all of those abilities at once since a major point of genetic engineering is precisely the ability to pick, choose, and mix. Quote:
Last edited by Irioth; 02-10-2015 at 09:48 PM. |
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02-10-2015, 08:16 PM | #114 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: GURPS Powers: Enhanced Senses
I think the complexity of extended visual spectra depends on how many "colors" UV and Infrared comprise. Humans have three for visible light, so there's no reason to assume all of air transparent UV or Infrared should be single receptor types each.
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02-10-2015, 10:33 PM | #115 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS Powers: Enhanced Senses
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So (a) I don't believe in it as a biologically realistic ability, even one attained by combining biologically realistic abilities; (b) it would require radical transformation to produce an organism with suitable structures; (c) even if in my judgment what you're asking for were plausible, I couldn't write up every ability for this book. If you really want such an ability, Kromm's lightning bolts will not smite you from on high for making one up.
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Bill Stoddard I don't think we're in Oz any more. |
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02-10-2015, 11:45 PM | #116 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: GURPS Powers: Enhanced Senses
Quote:
Oh, here's a rules question: the Long enhancement (p8) makes your eyestalks longer, but what advantage or enhancement gives you eyestalks in the first place? Last edited by Anthony; 02-10-2015 at 11:49 PM. |
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02-11-2015, 07:47 AM | #117 | ||
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS Powers: Enhanced Senses
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Is there any indication that the information from a snake's pits is integrated into "vision" neurologically? I mean, I've felt the heat of a fire on my face, but I didn't experience it as "seeing." Of course, if real-world hyperspectral imaging systems don't use thermal IR, maybe we need a slightly different definition for the Sensory Implants version. It's not going to show you glowing surfaces for every mammal and bird in sight, after all, which seems kind of implied by the GURPS definition. Quote:
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02-11-2015, 10:35 AM | #118 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: GURPS Powers: Enhanced Senses
Real world hyperspectral imaging is super-enhanced color perception (hundreds or thousands of color channels, typically in the 0.4-2 micron range) and has very little to do with the GURPS advantage (as it provides neither thermal infrared nor night vision), which appears to be some sort of sensor fusion.
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02-11-2015, 10:49 AM | #119 | ||
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Join Date: Aug 2004
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Re: GURPS Powers: Enhanced Senses
Here's a question for whswhs:
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02-11-2015, 11:52 AM | #120 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS Powers: Enhanced Senses
Quote:
A step in that direction might be to look at mantis shrimp, which have dodecachromatism. How much of a modifier is that? Perhaps it would be something like the bonuses for Discriminatory or Analyzing? On the other hand, a mantis shrimp's retina has a one-dimensional strip for each of its twelve colors; it can't do the same kind of spatial imaging human eyes do. It's more like radar scanning. So maybe what they have is more like Detect Color with Precise and Analyzing?
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