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Old 03-16-2015, 07:07 AM   #21
DanHoward
 
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Location: Maitland, NSW, Australia
Default Re: Horses' courses

Quote:
Originally Posted by Peter Knutsen View Post
GURPS would really benefit from a formally written article that defines the differences between the various "horseoids". What each s good for, is bad for, and when you will or won't want to use it.
http://www.sjgames.com/pyramid/sample.html/?id=4776

See Section titled "Horse Types"
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Old 03-16-2015, 09:35 AM   #22
Dalillama
 
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Default Re: Horses' courses

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Originally Posted by shawnhcorey View Post

And mules and donkeys would never go underground.
Really? (adding characters for length)
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Old 03-16-2015, 09:38 AM   #23
Anders
 
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Default Re: Horses' courses

Nah, that's not a real donkey. It's a model.
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Old 03-16-2015, 11:30 AM   #24
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Default Re: Horses' courses

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Originally Posted by Anders View Post
Nah, that's not a real donkey. It's a model.
Kinda funny.

I saw something similar at the Deutches Museum, in Munchen, if I recall correctly. (It might have been elsewhere, though.)

Apparently, a lot of mines used donkeys to haul ore-carts. However, in many cases, the donkeys had a corral in a chamber in the mine, and never saw the open air.

The donkeys were born inside the mine, worked in the mine, and died there, and never knew anything different.
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