04-18-2022, 04:15 PM | #1 | |
Join Date: Mar 2011
Location: Belém, Pará, Amazônia, Brasil.
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All about size modifier
I was trying to compile everything possible about the Size modifier and it is being a hard time.
These three were good sources, besides not exhaustive. http://forums.sjgames.com/showpost.p...&postcount=135 http://forums.sjgames.com/showpost.p...1&postcount=53 http://www.sjgames.com/gurps/faq/FAQ4-3.html#SS3.4.2.23 And the rule for extreme difference in SM from Powers, p. 76 This point made me curious: Quote:
As a biologist I know it would increase following the mass, but at diminishing rates (Bigger creatures are more energy-efficient, smaller ones consume a higher proportion of energy). Maybe apply a proportion between the average mass of each SM adjusted by -10%*SM? Is there a rule published or written anywhere? There is something else related to SM that is not mentioned in these links? And how to deal with "COMBAT AT DIFFERENT LEVELS" with characters that aren't SM 0 and that have different SM? And what unpublished ideas from forums or blogs are more consensual? This one below presents the notion that when hitting a much smaller opponent, we should use the weapon's SM if higher, which I find pretty logical and straightforward. It is surely easier to hit a mosquito with an electric racket then with a chopstick. https://www.gamesdiner.com/2007/05/g...hitting-stuff/ |
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04-18-2022, 04:27 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: All about size modifier
The rules for SM are scattered all over the place; one attempt to collect them all is http://forums.sjgames.com/showpost.p...2&postcount=21
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04-18-2022, 08:42 PM | #3 |
Join Date: Apr 2019
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Re: All about size modifier
I thought almost all the Size Modifier rules could be found in Sean Punch's "Combat Writ Large" in Pyramid 3/77, but Anthony's link appears to have several more....
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04-18-2022, 09:28 PM | #4 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: All about size modifier
If you want material on size and metabolism, and on how size figures into species traits, you want Chapter 2 of GURPS Template Toolkit 2: Races. I based it on biological scaling laws and on a close reading of the rules in the Basic Set . . .
None of the rules for increased or reduced consumption is about the mass of food you take in. They're about the frequency with which you have to take it in. If, for example, you are half the height of a human, your daily heat loss is proportional to your surface area, roughly one-fourth as much, but your stomach volume and meal size are proportional to your volume, roughly one-eighth as much; so you need twice as many meals per day, or by convention six instead of three. That frequency is what you take as a disadvantage.
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Bill Stoddard I don't think we're in Oz any more. Last edited by whswhs; 04-18-2022 at 09:32 PM. |
04-18-2022, 09:37 PM | #5 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: All about size modifier
Quote:
As Increased Consumption is about how long you can go between meals, and probably how much time you spend eating, and not about how much the meals weigh, it's appropriate that 'more meals' is a disadvantage. Besides, the overall meal mass scales at about the same rate as carrying capacity. All of which is a long-winded way of saying "I agree, and so does BT".
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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04-19-2022, 07:57 AM | #6 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: All about size modifier
Quote:
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Bill Stoddard I don't think we're in Oz any more. |
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Tags |
giant, size modifier |
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