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03-12-2008, 09:07 AM | #1 |
Join Date: Mar 2008
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Member House Rules
I'm curios if anybody uses any house rules and why.
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03-12-2008, 11:52 AM | #2 |
Join Date: Dec 2006
Location: Roanoke, Virginia, US
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Re: House Rule
Of course!
Loaded Dice and Reloaded Dice are both usable on any roll, not just your own or someone else's. Why? 'Cos it's funnier that way. Well, that, and we always allowed Loaded Dice to be used that way before Reloaded Dice came out.
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-- Kendel |
03-12-2008, 03:38 PM | #3 | |
Join Date: Jan 2007
Location: Green Bay, Wismunchkin
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Re: House Rule
Quote:
Yes, and because I like my rules better. Pat |
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03-12-2008, 03:39 PM | #4 | |
Join Date: Dec 2006
Location: Roanoke, Virginia, US
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Re: House Rule
Quote:
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-- Kendel |
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03-12-2008, 04:55 PM | #5 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: House Rule
I, too, ignored the opportunity. . . Quite honestly, I would have lost had I bet on who would have jumped at it first. . .
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03-12-2008, 08:19 PM | #6 | |
Moderator Emeritus
Join Date: Aug 2004
Location: Salem, OR.
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Re: House Rule
Quote:
Pat
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Salem Midnight Crew / MIB 1987 Or the Wrong MIB. Salem Cell leader, for the clueless in Oregon. Ahhhh... I see the Screw-Up Fairy has visited us again. Closed Captioned for the Humor Impaired |
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03-12-2008, 10:31 PM | #7 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: House Rule
The Kneepads of Allure is not a Munchkin card. It is a bookmark included when you purchase Munchkin, and should be used as such.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-12-2008, 11:07 PM | #8 | |
Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
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Re: House Rule
Quote:
If it counts as a house rule, I suppose I can mention those. What I've done in the last couple of days is take Classic Munchkin 1-5 and divide it down the middle, making the two decks as equal as I can. With some cards this is easy; Wandering Monster, Wishing Ring, Races, Classes, GUALs, and so forth have multiples and you can just put half in one stack and half in the other. Curses and Monsters are a little more challenging, especially if you try to keep the same flavors available. The division does give one the opportunity to remove some of the more FAQ-intensive cards, too. For instance, I've taken Annihilation, the Kneepads, King Tut, the Wight Brothers, and the Jabberwock out. (I wanted to keep the Jabberwock in the deck with the Vorpal Sword, but those three monsters are really a trio that I wanted to set aside for demo purposes. The "lose two levels even if you run away" and "go down to level 1" are just not really effects I like to see at demos. By contrast, it was neat to put Chainmail Bikini in one deck and Spandex Chainmail in the other....) The resulting decks are just a little thicker than any other "Base+1" Munchkin set, and I'm adding promos, a set of the Dice cards, and Munchkin 6 to each set. I was honestly astounded at how much duplication I uncovered in this project, and at first blush I really like the new twins. I think they'll work well for demos, as they have all the flavor of the various expansions without all the bulk of the huge deck. Of course, I'm still going to have the One Big Deck available...I mean, it's a moral imperative. :) (Hey, MM, question time before it becomes an issue. If asked, can I share the card lists on the forum?) |
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03-13-2008, 04:20 AM | #9 |
Join Date: May 2007
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Re: House Rule
the only house rule my group really plays with is that the trader is only allowed to use his ability once per turn, after the now infamous "Go up 16 levels in one turn" fiasco. other tha that we find the standard rules (or at least, the way we interpret them) to work just fine.
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03-13-2008, 04:27 AM | #10 |
Join Date: Oct 2007
Location: Montana, USA
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Re: House Rule
I like house salad dressing, but am not very fond of house rules.
"Tuning" a deck can be a bit fun, though. Although the munchkins I regularly play Munchkin with don't mind the Kneepads of Allure, they have removed Curse: Weapon Becomes Evil from Munchkin Cthulhu since that curse is so powerful and is difficult to get rid of.
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