04-14-2020, 01:56 PM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
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Defend and disengage
One common movie swordfight trope is a fighter yielding ground without being hurt.
What if the Expertise/Mastery defense required the character to disengage in order to activate these? A voluntary retreat that allows hostiles to follow them.
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-HJC |
04-14-2020, 02:01 PM | #2 |
Join Date: May 2015
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Re: Defend and disengage
Excellent idea.
Though, depending on how you do it, it could also end up being a new advantage, as it could be used like a free Disengage. I've also playtested a version where the extra defense dice they get are per turn rather than applying to all attacks, so they can be overwhelmed by multiple foes. |
04-14-2020, 07:09 PM | #3 |
Join Date: Dec 2017
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Re: Defend and disengage
If you have a higher adj. DX than your opponent, this is effectively what happens when you disengage anyway. What were you thinking of that would be different from that?
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