08-31-2022, 09:22 AM | #571 |
Join Date: Jan 2014
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Re: DreadStormers (OOC)
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09-06-2022, 03:01 PM | #572 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers (OOC)
Yes... I'm trying to wrap up Pacifica's current actions so the whole team can connect and communicate.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
09-07-2022, 04:32 AM | #573 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers (OOC)
Okay, it hadn't been addressed, so I wasn't sure if it had been missed.
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
09-08-2022, 09:52 AM | #574 |
Join Date: Jan 2014
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Re: DreadStormers (OOC)
I think it's time to tell Zybo about the rabbits.
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09-19-2022, 06:51 AM | #575 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers (OOC)
What are the plans? what's the next step? are you done talking with each other? are you going to be assisting each other with current problems (the wall of locked doors, the folks running around doing that, and Zybo)? Or shall we continue on the different threads?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
09-19-2022, 10:04 AM | #576 | |
Join Date: Jan 2014
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Re: DreadStormers (OOC)
I'm cool with that as we wait for Gnomes (hasn't posted in a week) and Hide to post. I'm still kind of waiting for Gnomes's response to the continuing convo and Hide's response to the last two posts.
Here's a plan that limits enemy casualties so we can capture the most crew possible: 1) We round up the remaining crew who are still at their stations. 2) We begin sweeping deck by deck for stragglers. 3) On decks that we have cleared, we evacuate the air from those decks to deny the AWOL crew ability to hide there. 4) Once we're down to the bottom of the ship, we should have captured the entire crew. Quote:
I believe I made it abundantly clear that I think Zybo has outlived his usefulness. |
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09-19-2022, 01:55 PM | #577 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers (OOC)
Quote:
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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09-19-2022, 02:51 PM | #578 | |
Join Date: Nov 2016
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Re: DreadStormers (OOC)
So, is the locking of the doors part of the strategies Pacifica surveyed with her friends? What does she know about it? What options do we have to unlock them? Don’t we have a master code/password? Can we flush the air out of the locked areas? Can I check them from the command center? How far can an announcement from the command center travel?
IIRC, the information regarding there’s a Dread Stormer capable of mind control was privileged, so what do others know? Pacifica’s unit (including Zybo) is headed to a location that has been captured by Daymar, so we could simply play along and have Zybo believe this section is safe. Pacifica could smooth things if Zybo gets weird ideas. Pacifica has a network of people that trusts her, so she should be able to assemble a team of valiant Zorbani (e.g Nejora and company). She could lead her section to Daymar's place. Quote:
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09-20-2022, 10:04 AM | #579 | |||||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers (OOC)
Answers to some good questions:
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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09-20-2022, 03:53 PM | #580 |
Join Date: Jan 2014
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Re: DreadStormers (OOC)
Is it possible the compartment locking plan was related to the bombing, in order to prevent compartments from being open when the bomb went off?
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