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Old 06-23-2011, 12:55 PM   #781
Bruno
 
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Default Re: Art for games

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Originally Posted by Anthony View Post
Lemme guess. It's because the default 'minotaur as monster' is a dolt with an axe?
Seems to be, with the possible exception of Dragonlance but I haven't played in the setting. :)

They're also usually one of the tallest playable races, which covers the "big" part nicely. Usually if I'm not playing the tallest in the party, it's because I'm playing the shortest. You know. To be "different".
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Old 06-23-2011, 03:10 PM   #782
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Default Re: Art for games

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My new Monster Hunters character, Amliastet Sheereserket.
http://www.flickr.com/photos/jerril/5858585342

She's had a very very long time to think about her life and some the decisions she's made...
I finally realized what the deal was with the shadow on the left side of her face. I think you've moved past creepy and straight into just plain gross.

Is this the lightened version you were talking about?
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Old 06-23-2011, 03:12 PM   #783
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How come she's not a minotaur? :)
You can read about Bruno's attempts to build a minotaur in Monster Hunters here:
http://westmarchsaga.wikia.com/wiki/...nters#Inhumans

So don't think she wasn't tempted, she just got swept up by the awesomeness of mummies.
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Old 06-24-2011, 11:58 AM   #784
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Default Re: Art for games

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Originally Posted by mlangsdorf View Post
I finally realized what the deal was with the shadow on the left side of her face. I think you've moved past creepy and straight into just plain gross.

Is this the lightened version you were talking about?
No, but it appears that the Wiki and Flikr do different things to the picture. Which is very interesting...

I have a version without the mummyface if you'd prefer - but since I can't seem to upload to the wiki any more for some bizarre reason, I'll have to email it to you to put up for me.

Quote:
Originally Posted by mlangsdorf View Post
You can read about Bruno's attempts to build a minotaur in Monster Hunters here:
http://westmarchsaga.wikia.com/wiki/...nters#Inhumans

So don't think she wasn't tempted, she just got swept up by the awesomeness of mummies.
I blame Harald387 for suggesting it. :) It was more an intellectual exercise than a strict plan. My serious other-character was a Demonspawn.
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Old 06-26-2011, 04:38 AM   #785
sgtcallistan
 
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Default Re: Art for games

Have collected a lot of environment art ('this is what the place looks like') for my sf game by googling 'background art the old republic'.

Quite a lot of character and gear art as well.

I found it very useful, and even helped in the design of future events in the game.

Hope this is useful.
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Old 06-26-2011, 01:05 PM   #786
Mark Skarr
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Years ago I did Rad Vixen, a radiation-theemed super. In accordance with my "I'm getting better" policy, I redid her through Lux. The new Rad Vixen.
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Old 06-26-2011, 03:15 PM   #787
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Default Re: Art for games

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Years ago I did Rad Vixen, a radiation-theemed super. In accordance with my "I'm getting better" policy, I redid her through Lux. The new Rad Vixen.
The second looks better in general, but the boots on the first one look better, and the left thigh on the second looks tubular.
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Old 07-05-2011, 03:45 PM   #788
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The second looks better in general, but the boots on the first one look better, and the left thigh on the second looks tubular.
I haven't had a chance to revisit Kari, recently, but I'll try to redo her boots (I liked the first boots, I'll have to see if I can force them to work on V4).

However, for my GURPS IST game, I put together a OneNote folder so I've been trying to get it fleshed out. So, recently I did a new Argurous Astraph and Zell.

This is a family-friendly version of Argurous, as, apparently, she usually fights naked. And that's not the Forum Pervert's idea.
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Old 07-05-2011, 03:51 PM   #789
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However, for my GURPS IST game, I put together a OneNote folder so I've been trying to get it fleshed out. So, recently I did a new Argurous Astraph.
The arms on Argurous look oddly small. Or maybe it's the head that seems large; not sure, but there's something about the proportions that bothers me.
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Old 07-05-2011, 07:50 PM   #790
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Default Re: Art for games

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The arms on Argurous look oddly small. Or maybe it's the head that seems large; not sure, but there's something about the proportions that bothers me.
The head and thighs seem to match... but the arms look too small, to me at least.
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