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#111 | ||
Join Date: Dec 2006
Location: Meifumado
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Maybe first three posters' suggested books? Voting to accept a random combo? Quote:
In any case, there's not much indication of which topic to choose, apart from cold war super spies, and we only did super spies a few months ago. So, dropping the other ideas, is there any preference between Travelling Space Circus and Secondary World Cyberpunk? These are the two which I've got some ideas brewing for. BTW- Is that one suggestion or two? I.e. Do you mean pirates in the weird west?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#112 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Both sound good to me, though I think I prefer the space circus.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#113 | |
Join Date: Jul 2014
Location: New Zealand.
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The Wierd West/pirates idea I threw out there is more of a new take on the setting dominated by the Pirates of the Carribean film franchise than anything else, I was just struggling to avoid the reference. Pirate Fantasy might be a better moniker.
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Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn |
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#114 | ||
Join Date: Dec 2006
Location: Meifumado
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On the horns of a dilemma, I am. I may have to trust in the will of Our Saviour, Thridys Ix.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#115 |
Join Date: Dec 2006
Location: Meifumado
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So I've prepped an intro post for both threads- Space Circus and Cybercity.
Odds: Cybercity, Evens: Space Circus Someone roll a d6 and tell me what you get.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#116 |
Join Date: Dec 2006
Location: Meifumado
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Weird Seas?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#117 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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#118 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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strange seas.
that sounds fun, though laying it over a real place may make it trickier
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#119 | |
Join Date: Dec 2006
Location: Meifumado
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When that one peters out, we can move straight on to the Space Circus one.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! Last edited by Daigoro; 12-08-2020 at 09:16 AM. |
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#120 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Everybody knows they live in a fallen world in which greatness has been squandered; every day is a struggle to survive; and what the elders took for granted, the children can no longer have or do or be. How does one survive in such a state? What does it take to not give in to despair; to maintain a sense of decency and ethics; to find the strength to create and defend communities, and at least start to rebuild? (Alternatively, you just ignore all that and play some version of Gamma World, which is just Dungeon Fantasy reskinned. Psionics substitute for magic, races are "mutants," and ancient technology that, amazingly, still functions substitutes for the magical treasure. The PCs may be "wasteland wanderers" instead of "dungeon delvers," but they're still just murder-hoboes.) If magical high-tech just spawns in ("Oo! A TL 10 3D printer with an attached fusion plant, located next to a massive landfill that has 200 years of raw materials of all sorts!"), then it's no more a "post-apocalyptic survival" game than Star Trek or Buck Rogers. After all, Trek and Rogers both took place after terrible wars had destroyed civilizations, so they're technically "post-apocalyptic" settings, right? (Not)
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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collaboration, collaborative setting, setting building, worldbuilding |
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