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02-17-2017, 01:40 AM | #1 | ||||||||||
Join Date: Dec 2006
Location: Meifumado
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Collaborative Worldbuilding Threads
To recap a side discussion from the Ideas Are Easy thread, and give it some proper attention:
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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02-17-2017, 01:49 AM | #2 |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
For easy reference, here's a collection of some worldbuilding threads. If there are any missing, let me know and I'll add to it.
Question Game Threads [Banestorm] Fleshing out the Djinn Lands Made some new detail for the Djinn Lands of Yrth and one of the djinn there. [GAME] Orcish Ag Bash! Queen orcs and spirit circles for an eel-based farming system. [GAME] Surveil a Superspy Setting! Directorate S, a private superspy agency backed by the world's third richest person, protects the world from a range of threats. [GAME] Magic Academy/University, World Building An elite magic school founded in Quebec but located on the opposite coastline. [GAME] After the End, Worldbuilding An environmental-nuclear apocalypse leaves uplifts and hybrid humans on the rise. [GAME] Assemble a Space Station! A space station built inside an abandoned precursor base, and some details about the politics of the setting. Campaign Jam: Magic Vrs. Technology A world with opposing camps using exclusively either magic or technology. [GAME] Conceive a Cross Dimensional Fantasy Milieu - Mercantile adventure in a multiverse containing worlds in crocodile skulls, tetrahedrons and a distorted in-between. [GAME] Incorporate a Cyberpunk Megacorp - Focuses on a South American 2nd tier megacorp [GAME] Collaborative World Building Dwarven city as a start - Based on some agricultural modelling for a dwarven stronghold [Game] Animate a Monster Hunters Setting - 1900's World-spanning Occult Adventure [Game] Generate a military sci-fi setting - A space ark brings dozens of alien races to an overcrowded solar system just as Earth becomes uninhabitable [Game] Collaborative world building for DFRPG - A Dungeon Fantasy town to stock up on rumours, magic items and guild intrigue between adventures Create a setting -- diesel punk awesomeness! - 1930s in a world dominated by Greco-Buddhist geopolitics Shared space setting - Building the wormhole superhighway to the stars [Game] Work Up a Steampunk Setting - Skyship villains and bathysuit soldiers fighting undersea wars Question Game: Post Agricultural Fantasy Setting [Game] Let's Make a Post-Apocalyptic Setting [Game] Generate a Space Trader Setting - Aliens, birthright humans and divergers with plasma-tube jump drives spread across the galaxy Setting Generating Game (Feb 2015) (Fantasy setting) - Dogfleet Pirates from the Naga Isles conquer the coastal City States with the aid of numina spirits Setting Generating Game (Supers setting- Odin-1) Setting Generator game 2: Odin2 (Supers) New Year/New Setting: GURPS world design 'game' (Fantasy setting- Twilight World): This was more of a "reference chain" game- refer to something previously mentioned then add to it. Also, some vote-based threads: Vote Up a Setting Threads Vote up a Fantastic (as in Fantasy) Setting Vote up a Fantasy Setting Vote up a SUPERS! setting Vote up an Urban Fantasy Setting Vote up a Space Opera And for straight-up collaborative world-building: Other Collaborative World Threads Collaborative DFRPG Mega-Dungeon - A dungeon thrown together by the God of the Underworld, which includes a range of random but creative ways to challenge a party of delvers.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! Last edited by Daigoro; 12-08-2020 at 09:16 AM. |
02-17-2017, 02:08 AM | #3 |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
So, a few questions I've been thinking about:
1) Why do people get involved in these kinds of threads. Is it to altruistically put out some settings for random GMs to use in their games? Is it an outlet for creative writing? Or something else? 2) What method would be most productive and interesting? 3) Why do such threads peter out when they do? 4) Has anyone used material from such a thread in their own game? How and what and how much? Was it used as-is or substantially adapted? 5) I've ended up making a wiki for any of the threads I've run- does anyone actually refer to them? (ETA: Space Trader wiki- http://interstellardrift.wikifoundry.com/page/Qns+1-20 Steampunk wiki- http://belowthehorizon.wikifoundry.c...tream%3A+q1-40)
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! Last edited by Daigoro; 02-17-2017 at 09:47 AM. |
02-17-2017, 08:02 AM | #4 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Collaborative Worldbuilding Threads
I've tried to participate in a few of the "Vote up" threads out of interest in the process and in the hope of getting ideas for my own campaigns.
I've dropped out of all of them, due to some mixture of confusion about what had been decided when the thread was growing fast, long and uninteresting postings, and dislike of the decisions made.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
02-17-2017, 09:39 AM | #5 | |||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Collaborative Worldbuilding Threads
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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02-17-2017, 09:44 AM | #6 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
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http://interstellardrift.wikifoundry.com/page/Qns+1-20 http://belowthehorizon.wikifoundry.c...tream%3A+q1-40 ETA: Hey! I thought I'd kept the space trader question stream up to date, but it stops at q41. Did I just not do it, or was it eaten up by Enclave worms?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! Last edited by Daigoro; 02-17-2017 at 09:56 AM. |
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02-17-2017, 10:29 AM | #7 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Collaborative Worldbuilding Threads
Oh my goodness! Why did I abandon those threads? out of sight, out of mind, I suppose.
That's really one of the big reasons projects struggle: they disapear from the front page (or two) for a weekend and then never come back. Which suggests that this might be the right forum for them, not general gurps. As sad as this sounds, I don't think the wiki's were ever firmly in my mind. Perhaps sticking links to them on the first page might have helped.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-27-2019, 02:16 PM | #8 |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
Alright, enough talk, time for some action!
It looks like the space station has some interest, so we'll run with that. I'll only put in the Rapid Fire- 1d6 Sentences rule, and let the to-and-fro of the Q&A sort out tech and other details. I can't guarantee how hard the science will be, Mr Higgins, but I predict, from recent form, it'll lean more towards Traveller or The Expanse than toward Star Wars, so I hope that interests you nonetheless. And thanks heaps for everyone's input! You put the collaboration in the word collaborative!
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
11-05-2019, 10:24 AM | #9 |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
So after a week on the space station thread, what do peeps think of the d6 sentence rule?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
11-05-2019, 10:54 AM | #10 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Collaborative Worldbuilding Threads
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Having played with it for a while, I think 1 sentence is a stronger limitation and will amplify the effects of the d6 sentences rules. 5 sentence answers often don't feel limited at all. The short sentences have made it much more obvious when people try to go off on tangents and insert stuff that wasn't asked about. That isn't a problem the short answers causes. Short answers just makes it more obvious when its done, and it probably prevents it. Having highlighted that facet of the game, it makes me want to find a stronger fix for that sort of thing than we currently have. Without driving people away, of course. I'm not sure if the policy has made the setting any easier to follow. We're trying to stick as much into our sentences as we can, and we've had a few misunderstandings.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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collaboration, collaborative setting, setting building, worldbuilding |
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