Quote:
Originally Posted by sir_pudding
It needs to be something with some game mechanical or narrative relevance. "If he twitches" isn't good enough, IMO.
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I don't like to put it that way, but I agree that a condition such that nobody at the table has any way to tell when it's happened isn't good, and would put 'if he twitches' in the sense intended here under that.
However, I do think that if your mechanics can be subverted by a third party dropping a handkerchief at a strategic time, there's probably something off.