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#1 |
Join Date: Oct 2014
Location: Jacksonville, FL
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This is a simple question. I want to run a campaign based off of those two series eventually, should I simulate bending as psionics, magic... What should I simulate it as?
Furthermore what tech level do these two fit into?
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Learning GM and Writer. If you want to RP with me, hit me up via PM or my Play-By-Post threads. |
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#2 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Legend of Korra is fairly uniformly TL4+1. Republic City and other advanced areas are TL5+1. |
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#3 | |
Join Date: Oct 2014
Location: Jacksonville, FL
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I have the basic books plus Psionics, Magic, Horror, Space, High-Tech, and Bio-tech.
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Learning GM and Writer. If you want to RP with me, hit me up via PM or my Play-By-Post threads. |
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#4 |
Join Date: Aug 2006
Location: L.I., NY
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There was a thread on this a while back:
http://forums.sjgames.com/showthread...ight=airbender As for TL, in Airbender the Fire Nation seemed to have some TL 5 (even a little bit of 6 if you count the tanks) tech but used bending for combustion so maybe TL 4+1, but the other nations seemed more solidly TL 4. In Korra, Republic City seems to be TL 6 without the need for bending. No guns for anyone still, but odd electric weapons, right? Been a while since I watched. |
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#6 | |
Join Date: Oct 2014
Location: Jacksonville, FL
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And yeah, those tech levels make more sense in my book. Now I just have to make the maps of the local areas the player characters will start out in.
__________________
Learning GM and Writer. If you want to RP with me, hit me up via PM or my Play-By-Post threads. |
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#7 | |
Join Date: Aug 2006
Location: L.I., NY
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Now that I think about it maybe Korra is TL 5+1. I was going by the automobiles and moving pictures without bending when I said 6. |
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#8 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Then you should probably get them (both are available as W23 pdfs)? Running a martial arts centric campaign without Martial Arts may be difficult, unless you are willing to create your own rules for styles.
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You are probably going to want Powers, both for bending abilities (although not as much if you just use the system from Chinese Elemental Powers) and for spirits. Last edited by sir_pudding; 10-23-2014 at 02:06 PM. |
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#9 | |
Join Date: Oct 2014
Location: Jacksonville, FL
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I do like the suggestion regarding hybrid animals, and I WILL include blood-bending and some other horrific elements in the hands of my villains.
__________________
Learning GM and Writer. If you want to RP with me, hit me up via PM or my Play-By-Post threads. |
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#10 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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questions, worldbuilding |
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