Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-05-2022, 02:34 AM   #21
Witchking
 
Witchking's Avatar
 
Join Date: Feb 2008
Location: The Athens of America
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by Prince Charon View Post
a deer small enough to be seriously threatened by a large house-cat.
Of course a cat has a 50/50 chance in Hand to Hand combat vs a Level 1 wizard. (LoL last played DnD in 1985 or so).
__________________
My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch
America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman
Witchking is offline   Reply With Quote
Old 12-05-2022, 03:53 AM   #22
Phil Masters
 
Phil Masters's Avatar
 
Join Date: Aug 2004
Location: U.K.
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by Prince Charon View Post
My guess (after finding out that there are over a dozen species of muntjac deer, most of them in East and Southeast Asia) is that you encountered a pair of Reeves's muntjacs, a deer small enough to be seriously threatened by a large house-cat.
Yeah, the Reeves is the species that's become established in Britain. A housecat would have to be feeling confident to take one on, but I assume that the urban foxes round here get a fair amount of venison (and save the gardens from being stripped bare).

Most Muntjacs are small, though apparently there's one oversized species in Asia. Anyhow, the mothers definitely have a threat display and ignore size differentials when using it.
__________________
--
Phil Masters
Creator of The Small Folk - Roleplaying Under the Floorboards.
My Home Page.
Phil Masters is offline   Reply With Quote
Old 12-05-2022, 05:45 AM   #23
Plane
 
Join Date: Aug 2018
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by Witchking View Post
Of course a cat has a 50/50 chance in Hand to Hand combat vs a Level 1 wizard. (LoL last played DnD in 1985 or so).
https://finalfantasy.fandom.com/wiki...nal_Fantasy_VI)

don't underestimate them
__________________
what this forum is
(17 March 2020 forum rules from Hackard)
Plane is offline   Reply With Quote
Old 12-05-2022, 02:44 PM   #24
oneofmanynameless
 
Join Date: May 2012
Default Re: using Intimidation on a Bear / Cat / Dog

Using intimidation to try to convince your dog to eat the food you laid out for it, or to convince it to go get your mail from the mail box or else, probably requires animal empathy.

Using intimidation to say, "I will hurt you if you don't back off or back down" I would argue doesn't require empathy of any kind, or understanding your targets motivations in any way, or even really the ability to speak, and is a pretty universal language.
oneofmanynameless is offline   Reply With Quote
Old 12-06-2022, 05:46 PM   #25
Pursuivant
 
Join Date: Apr 2005
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by oneofmanynameless View Post
Using intimidation to try to convince your dog to eat the food you laid out for it, or to convince it to go get your mail from the mail box or else, probably requires animal empathy.
Definitely. Both threats require the dog to somehow understand that bad consequences await if it doesn't perform some act, as opposed to just stopping what it's currently doing.

Quote:
Originally Posted by oneofmanynameless View Post
Using intimidation to say, "I will hurt you if you don't back off or back down" I would argue doesn't require empathy of any kind, or understanding your targets motivations in any way, or even really the ability to speak, and is a pretty universal language.
Of course, the "universal language" breaks down if one of the parties doesn't understand the warning signs that the other party is willing to use violence. This might be a problem if you're dealing with alien or unfamiliar animals. (E.g., Native American creatures generally understand the threat implied by a rattlesnake's rattle, a skunk's raised tail, or a porcupine's raised quills. Invasive/ imported creatures like cats and dogs sometimes don't get the message.)

Last edited by Pursuivant; 12-06-2022 at 05:50 PM.
Pursuivant is offline   Reply With Quote
Old 12-06-2022, 07:23 PM   #26
Witchking
 
Witchking's Avatar
 
Join Date: Feb 2008
Location: The Athens of America
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by Plane View Post
Well that page is blank (at least for me).

In Ye Olden Days...

A Dnd House cat had 3 HP (IIRC) claws for 1-3 DAM and a better AC and THACO than the wizard.

The level 1 Wizard had a 1d4 roll for HP modded by Con (max of +2) and either a dagger 1d4 DAM or a staff 1d6 DAM.

So the wizard would only have a hair more HP (and that would be if he was A- very lucky B- very lucky to be able to put a 14+ in Con or C- Dice Fudging aggressively at roll up). He would hit slightly harder but be less likely to hit and more likely to BE HIT.

There are reasons the DnD Wizards got a significant rework over the years after First Edition.
__________________
My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch
America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman
Witchking is offline   Reply With Quote
Old 12-06-2022, 09:57 PM   #27
Plane
 
Join Date: Aug 2018
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by Witchking View Post
Well that page is blank (at least for me).
Stray Cat

sorry the bracket got chopped off

In Ye Olden Days...

Quote:
Originally Posted by Witchking View Post
A Dnd House cat had 3 HP (IIRC) claws for 1-3 DAM and a better AC and THACO than the wizard.

The level 1 Wizard had a 1d4 roll for HP modded by Con (max of +2) and either a dagger 1d4 DAM or a staff 1d6 DAM.

So the wizard would only have a hair more HP (and that would be if he was A- very lucky B- very lucky to be able to put a 14+ in Con or C- Dice Fudging aggressively at roll up). He would hit slightly harder but be less likely to hit and more likely to BE HIT.

There are reasons the DnD Wizards got a significant rework over the years after First Edition.
I think in a lot of games you just start out fighting sewer mice.

Human combat capacity being more like "fainting from not being able to handle stress" moreso than "your actual physical limits"
__________________
what this forum is
(17 March 2020 forum rules from Hackard)
Plane is offline   Reply With Quote
Old 12-07-2022, 08:09 PM   #28
Witchking
 
Witchking's Avatar
 
Join Date: Feb 2008
Location: The Athens of America
Default Re: using Intimidation on a Bear / Cat / Dog

Quote:
Originally Posted by Plane View Post
Stray Cat

sorry the bracket got chopped off

In Ye Olden Days...



I think in a lot of games you just start out fighting sewer mice.

Human combat capacity being more like "fainting from not being able to handle stress" moreso than "your actual physical limits"
Well old skcool DnD Fighters, Clerics, Thieves all had combat niches they were good to excellent in. Even at 1st level they could hang with a kobold or three.

Wizards however had multiple problems at low levels...the d4 hit die meant a couple of early 1s or 2s and you could have a 6th level wizard with a HP value expresses in a single digit. Also they did not start getting heavy hitting combat spells until Spell Level 3 (IIRC the Wiz got those at level 7). Also of course DnD limited his weapons and armor options.

There are reasons some groups would not start a character's playtime at 1st level but picked level 6-7-8 instead.

The curve of the rampup was much steeper in the other game...
__________________
My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch
America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman
Witchking is offline   Reply With Quote
Reply

Tags
animals, intimidation, zombies

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:44 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2023, vBulletin Solutions, Inc.