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Old 09-23-2020, 10:45 AM   #11
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
She rigs the sprinklers and a fire on deck 19 successfully. She rigs a trap on deck 18 as well
Well, I was going on 17 and 18 then pause before 19 (as the dance may be in away .

Quote:
Originally Posted by ericthered View Post
Also, I swear she had luck on her sheet. oh well.
Shows what I get for going cheap on a template. I can send you the better formatted sheet GCA spat out if you like.

Quote:
Originally Posted by ericthered View Post
How long of a delay does she want before the fires break out?
Well, I was planning on "when the lights go on" but maybe an hour after the dance ends?

The rest:

Stealth, to get to the deck 19 food store:
Quote:
[89] 20-09-23 18:33:21 CEST
Stealth
3d6 <= 16 : 6 + 4 + 5 = 15 ... success
Only by three...

Climbing to get at the lights and sprinklers:
Quote:
[90] 20-09-23 18:36:42 CEST
Climbing
3d6 <= 14 : 5 + 1 + 1 = 7 ... success
Traps to disable the sprinklers and rig the fire:
Quote:
[91] 20-09-23 18:37:45 CEST
Traps
3d6 <= 13 : 6 + 6 + 3 = 15 ... failure
Well at least I'm consistent.

Now Stealth, to return to the dance:
Quote:
[92] 20-09-23 18:41:33 CEST
Stealth
3d6 <= 16 : 6 + 4 + 1 = 11 ... success
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