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Old 10-21-2016, 05:56 PM   #311
jason taylor
 
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Default Re: Ideas Are Easy

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Originally Posted by crretin View Post
SAU: Special abductees unit: The players play alien cops sent out to a backwater planet called earth to stop illegal abductions that are happening there. pretty much an alien police procedural game with a little space western thrown into the mix
"Excuse me, sir, you say I am assigned to a planet that call's itself 'dirt'"?

"Yes, probbie, until recently most of them were agriculturalists and in poorer places they still are. Dirt was holy when the name was given out, get it? Now go do your job."
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Old 10-22-2016, 10:10 AM   #312
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"Excuse me, sir, you say I am assigned to a planet that call's itself 'dirt'"?

"Yes, probbie, until recently most of them were agriculturalists and in poorer places they still are. Dirt was holy when the name was given out, get it? Now go do your job."
"Besides, the first planet of every species is always called 'dirt' -- including yours. So don't get all uppity."
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Old 10-22-2016, 01:04 PM   #313
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"Besides, the first planet of every species is always called 'dirt' -- including yours. So don't get all uppity."
Less'n it's called "algae".
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Old 10-24-2016, 01:16 PM   #314
David Johnston2
 
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Dragon Age IN SPACE!: Space dragons. Darkspawn in ships infested by meat moss. Negative space wedgies that let hyperspace demons into the universe... Hey, if it was good enough for Warhammer...
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Old 10-28-2016, 01:31 PM   #315
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Traveller-Infinite Worlds Crossover. A crossworld agent from either side is found in Imperial space and questioned to the satisfaction of Imperial agents. The PCs are assigned to deal with the case, possibly to find as many dimensional ships as they can to reengineer them so the Imperium can get into the competition. They are to avoid being found by Centrum and Infinity naturally. They also must keep rival powers in their universe from finding out.
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Old 10-28-2016, 02:20 PM   #316
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Traveller-Infinite Worlds Crossover. A crossworld agent from either side is found in Imperial space and questioned to the satisfaction of Imperial agents. The PCs are assigned to deal with the case, possibly to find as many dimensional ships as they can to reengineer them so the Imperium can get into the competition. They are to avoid being found by Centrum and Infinity naturally. They also must keep rival powers in their universe from finding out.
Well it would have to be alternate Centrum/Infinity with interstellar capability.
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Old 10-28-2016, 05:50 PM   #317
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Well it would have to be alternate Centrum/Infinity with interstellar capability.
That might actually be kind of cool. What if the Imperium captured a crossworld whats-it machine, and had the whole Imperium to hide it while they reengineered it? It could be played from either the Imperium's or Infinity's pov.
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Old 10-31-2016, 10:00 AM   #318
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Well it would have to be alternate Centrum/Infinity with interstellar capability.
why would it need interstellar capability? Terra exists in traveler, doesn't it? You do loose the "No interstellar" Infinity limitations that way, but I'd still keep it small -- it gives infinity a reason to mess around in the Imperium.

In fact, I'd make jumping anywhere other than terra a technology which obviously is possible but that the math for is more advanced than a simple earth jump (certain numbers are no longer constants and must be figured out for each system).

Yes, You'd probably need to give infinity a slight tech boost, but it probably wouldn't be that much, and Infinity's internal security is FAR better than that of the Third Imperium.
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Old 10-31-2016, 10:06 AM   #319
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This telepathy gun is lots of fun.

Some of my buddies like to set it to "orgasm" and shoot random strangers. I think the "enlightenment" setting is much more entertaining.
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Old 10-31-2016, 11:25 AM   #320
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In fact, I'd make jumping anywhere other than terra a technology which obviously is possible but that the math for is more advanced than a simple earth jump (certain numbers are no longer constants and must be figured out for each system).
Yes, and I'd extend that slightly: a cross-world jump calculation includes several terms which vary substantially over interstellar distances, which both Infinity and Centrum have simply baked into their theories because if your position never alters by more than a couple of AU you can roll that into the uncertainty term and forget about it. So the next step along this path is the calculation per system, as you suggest; the next step after that is the new coordinate system to take this stuff into account automatically.

One slight drawback of this campaign: it gives up the "projectors only work on worlds on the leading edge of history" idea. This was introduced in IW for 4e (which is why Caliph has regressed, and Steel in Lost Worlds is at 2026 – and why there are some dangling references to a timeline called "Transhuman").
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