10-21-2016, 05:56 PM | #311 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Ideas Are Easy
Quote:
"Yes, probbie, until recently most of them were agriculturalists and in poorer places they still are. Dirt was holy when the name was given out, get it? Now go do your job."
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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10-22-2016, 10:10 AM | #312 |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Ideas Are Easy
"Besides, the first planet of every species is always called 'dirt' -- including yours. So don't get all uppity."
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
10-22-2016, 01:04 PM | #313 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Ideas Are Easy
Less'n it's called "algae".
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
10-24-2016, 01:16 PM | #314 |
Join Date: Dec 2007
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Re: Ideas Are Easy
Dragon Age IN SPACE!: Space dragons. Darkspawn in ships infested by meat moss. Negative space wedgies that let hyperspace demons into the universe... Hey, if it was good enough for Warhammer...
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10-28-2016, 01:31 PM | #315 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Ideas Are Easy
Traveller-Infinite Worlds Crossover. A crossworld agent from either side is found in Imperial space and questioned to the satisfaction of Imperial agents. The PCs are assigned to deal with the case, possibly to find as many dimensional ships as they can to reengineer them so the Imperium can get into the competition. They are to avoid being found by Centrum and Infinity naturally. They also must keep rival powers in their universe from finding out.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
10-28-2016, 02:20 PM | #316 | |
Join Date: Dec 2007
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Re: Ideas Are Easy
Quote:
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10-28-2016, 05:50 PM | #317 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Ideas Are Easy
That might actually be kind of cool. What if the Imperium captured a crossworld whats-it machine, and had the whole Imperium to hide it while they reengineered it? It could be played from either the Imperium's or Infinity's pov.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
10-31-2016, 10:00 AM | #318 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Ideas Are Easy
Quote:
In fact, I'd make jumping anywhere other than terra a technology which obviously is possible but that the math for is more advanced than a simple earth jump (certain numbers are no longer constants and must be figured out for each system). Yes, You'd probably need to give infinity a slight tech boost, but it probably wouldn't be that much, and Infinity's internal security is FAR better than that of the Third Imperium.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-31-2016, 10:06 AM | #319 |
Join Date: Apr 2009
Location: Toronto, Canada
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Re: Ideas Are Easy
This telepathy gun is lots of fun.
Some of my buddies like to set it to "orgasm" and shoot random strangers. I think the "enlightenment" setting is much more entertaining. |
10-31-2016, 11:25 AM | #320 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Ideas Are Easy
Quote:
One slight drawback of this campaign: it gives up the "projectors only work on worlds on the leading edge of history" idea. This was introduced in IW for 4e (which is why Caliph has regressed, and Steel in Lost Worlds is at 2026 – and why there are some dangling references to a timeline called "Transhuman").
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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