08-22-2016, 12:09 PM | #11 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Ideas Are Easy
You are all dignitaries in a small town just across the Rhine in 1945. Perhaps there needs to be a little whitewashing to make sure the players are satisfied that their characters are innocent with regard to the government's unusual project; probably just that they just happened not to be there and no one asked them about it one way or another though they may have heard People Whispering or an occasional cripple back from Russia. Your goal is to save your town. The flying Courts-martial will shoot you if you don't resist. The invaders will blow up your town if you do. The garrison commander can take either side. He might have a pigheaded sense of duty that turns a virtue into a vice, or he might be persuaded that there is no point to the war and his true duty lies in helping negotiate the surrender, which might conceivably include using the muscle he has on hand to keep away said flying courts-martial(I am not aware of anyone actually doing that but it would be a sensible thing to do). In any case your job is to save the town.
For added bonus give the town some picturesque Central European "chrome" like a chapel, a palace or castle, a beer hall, whatever. Don't make the stereotypes to absurd as this adventure is not a parody. Just whatever colourful things you would like to put there to manipulate the players emotion into wanting to save the town.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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