06-02-2016, 12:39 PM | #11 |
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Join Date: Aug 2004
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Re: Health And Unliving Weirdness
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06-02-2016, 12:54 PM | #12 |
Join Date: Jul 2008
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Re: Health And Unliving Weirdness
Even if they are, Unhealing (Total) still allows them to be repaired.
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06-02-2016, 01:43 PM | #13 | |
Join Date: Dec 2008
Location: Behind You
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Re: Health And Unliving Weirdness
Quote:
However, GMs can say, for example, that Zombies CAN spend fatigue, but not lose it, so this is an advantage. Edit: Oh, wait, he said Fatigue stuff damages health. This is actually only Extra Effort that I'm aware of if you have no FP to spend. You can take that feature.
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06-02-2016, 01:48 PM | #14 | ||
Join Date: Dec 2008
Location: Behind You
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Re: Health And Unliving Weirdness
Quote:
Quoting B.483: Quote:
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06-02-2016, 02:11 PM | #15 |
Banned
Join Date: Aug 2004
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Re: Health And Unliving Weirdness
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06-02-2016, 02:25 PM | #16 |
Join Date: Jul 2008
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Re: Health And Unliving Weirdness
But temporary crippling doesn't require a separate operation to repair, just restoration of lost HP, while Lasting or Permanent crippling does. And HT makes the difference between those.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
06-02-2016, 02:26 PM | #17 |
Join Date: Sep 2004
Location: Canada
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Re: Health And Unliving Weirdness
Whether you were just temporarily crippled or is a lasting crippling is aHT roll. After which, if it's lasting, you either recover naturally or are Unhealing and need repairs or special healing situations.
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06-03-2016, 07:05 AM | #18 | |
Join Date: May 2016
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Re: Health And Unliving Weirdness
Quote:
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06-03-2016, 07:09 AM | #19 | |
Join Date: May 2016
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Re: Health And Unliving Weirdness
Quote:
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06-03-2016, 07:14 AM | #20 | |
Join Date: Jul 2008
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Re: Health And Unliving Weirdness
Quote:
And hitting 0 HP isn't the only way to lose consciousness.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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Tags |
hard to subdue, health, undead, unliving |
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