07-03-2011, 07:21 PM | #11 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Gravity, ST, and Terrans on Mars
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The question of whether Martians would be more likely smaller and lighter or taller and heavier is probably more dependent on atmospheric pressure and other competitive resource conditions than just the gravity itself. Personally I'd go with smaller and lighter, not that flying whales don't have a certain appeal. |
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07-03-2011, 08:07 PM | #12 | |
Join Date: Aug 2007
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Re: Gravity, ST, and Terrans on Mars
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Actually statting out a Flying Uppercut (which is to a regular Uppercut as a Flying Jump Kick is to a regular Jump Kick) is an interesting exercise in G;Martial Arts but Carter was obviously using some Cinematic rule or other that lets you claim Critical Hits when necessary. The leaping 15 feet straight up is pretty cinematic too. the reason why it is and the tricky thing if you're actually trying to be realistic is that "weight" or perhaps more properly gravitaional mass varies according to the local field but _inertial_ mass remains the same wherever you go. The way this translates into Gurps is that Lifting ST manipulates weight but Striking ST (and Min ST for weapons) works on inertial mass. On Earth these are the same according to out locally normed eyes but on Mars they are different. If youwere really a masochist you could give a human-looking Martian a -4 to Lifting ST but normal Striking ST. A compromise would be to average the two. 38% lift plus 100% striking comes to slightly more than a combined ST of -2 or 64% BL. This might be okay as Min ST for a Rapier or a Shortsword is 8. HP should be nromal for sT when doing things the simple way or tied to Striking ST when being complex. As humans don't actually have two independant sets of muscles I favor the combination method. Movement also stays normal as it's largely based on inertial mass. Trazlistically there should be some effect on jumping but that's only because while you can't leap any _faster_ you fall back down more slowly. Potentially very complicated to handle realsitiically. If I was actually trying to do Barsoom I'd make Barsoomians "normal" and Carter Super-Barsoomian with ST around 30 and 1 or 2 levels of Super Jump.
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Fred Brackin |
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07-03-2011, 09:00 PM | #13 |
Join Date: May 2005
Location: Oz
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Re: Gravity, ST, and Terrans on Mars
I wouldn't go all the way to -4. Lifting capacity is cheaper in low gravity, so you would expect evolution to "buy" more of it, splitting its gains between some metabolic savings and some increased capability. Where exactly the equilibrium lies is imponderable, but on general principles it ought to be somewhere in between equal strength in force exertible and equal strength in mass liftable.
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Decay is inherent in all composite things. Nod head. Get treat. |
07-03-2011, 09:27 PM | #14 | |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Gravity, ST, and Terrans on Mars
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I don't know if I'll use this, but I like it.
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Travis Foster |
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07-03-2011, 09:37 PM | #15 | ||
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Gravity, ST, and Terrans on Mars
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So it appears that the rules on B350, don't treat the differences between Mars/Terra and Terra/2.5G world as the same. Penalties for differeng gravity penalize the 2.5G native on Earth more than the Terran on Mars.
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Travis Foster |
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07-04-2011, 09:14 AM | #16 | |
Join Date: Aug 2004
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Re: Gravity, ST, and Terrans on Mars
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07-04-2011, 12:00 PM | #17 |
Join Date: Sep 2004
Location: Canada
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Re: Gravity, ST, and Terrans on Mars
The greater absolute difference is important - it means the "mismatch" between the feeling of weight and the feeling of inertia 2.5G Man On Earth is feeling is MUCH bigger than 1G Man On Mars is dealing with.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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high gravity, low gravity, mars |
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