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Old 09-11-2023, 04:49 PM   #1
hcobb
 
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Default Illusions are in the eye of the beholder

Edit: In this variant ...



Images and Illusions vanish the moment they are out of line of sight of an IQ 3+ observer. So you can summon an illusion into a shadow hex that you are adjacent to, but as soon as nobody is next to the shadow hex it goes poof.

This also limits image/illusion scouts to no more than one corner down the path.
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Last edited by hcobb; 09-11-2023 at 09:09 PM.
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Old 09-11-2023, 08:45 PM   #2
JohnPaulB
 
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Default Re: Illusions are in the eye of the beholder

Quote:
Originally Posted by hcobb View Post
Images and Illusions vanish the moment they are out of line of sight of an IQ 3+ observer. So you can summon an illusion into a shadow hex that you are adjacent to, but as soon as nobody is next to the shadow hex it goes poof.

This also limits image/illusion scouts to no more than one corner down the path.
Page reference please. It helps me cumulate data.
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Old 09-11-2023, 09:06 PM   #3
hcobb
 
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Default Re: Illusions are in the eye of the beholder

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Page reference please. It helps me cumulate data.
Taps the house rule sign above.
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Old 09-12-2023, 09:08 AM   #4
David Bofinger
 
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Default Re: Illusions are in the eye of the beholder

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Originally Posted by hcobb View Post
Edit: In this variant... Images and Illusions vanish the moment they are out of line of sight of an IQ 3+ observer.
How did you choose IQ 3?

If anything I think this is generous,. Illusions and images can't fall down a pit unless the caster knows the pit is there. As I see it they shouldn't be able to see a monster the caster can't see either. I wouldn't make them self-disassemble, but they wouldn't be very useful out of range of the caster's senses. Not that I've actually written the rules for this.
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