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Old 06-07-2021, 05:12 AM   #411
ajardoor
 
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Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by Hide View Post
Rolling perception (detect magic) 10
3d6 = 8
Rolling traps 12
3d6 = 11
Rolling tracking (run away bandit) 12
3d6 = 7
Rolling observation (looking for items) 12
3d6 = 9
The box that the deck of cards was put in is magical.
You find no traps.
The running bandit went down the slope and then took a left.
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Old 06-07-2021, 08:44 AM   #412
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Default Re: [DFRPG] Crawl! OOC

You said there was a room that we could see to the left from the mess hall. Telrith peers into it, looking at what's in it, and also observing what it would take to collapse that tunnel: how is it supported, and is it earth or stone?
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Old 06-07-2021, 06:50 PM   #413
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Default Re: [DFRPG] Crawl! OOC

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The box that the deck of cards was put in is magical.
You find no traps.
The running bandit went down the slope and then took a left.
Thank you.

Quote:
Originally Posted by ericthered View Post
(...) We could plug up the slope with an elemental, deal with this presumably shorter branch, and then continue (...)
Is this like taking some sort of shortcut? Since the party agreed on advancing, then you could as well use such power. Just remember to explain the route to Bain to register it in the map.
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Old 06-08-2021, 12:14 AM   #414
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Default Re: [DFRPG] Crawl! OOC

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You said there was a room that we could see to the left from the mess hall. Telrith peers into it, looking at what's in it, and also observing what it would take to collapse that tunnel: how is it supported, and is it earth or stone?
The room looks like a sleeping quarters - rows and rows of bunks are laid out.
Collapsing the tunnel would be very hard - it is built solid, with both wooden and metal supports. It is mostly stone.
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Old 06-08-2021, 12:17 AM   #415
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Default Re: [DFRPG] Crawl! OOC

How many people can rest in such room?
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Old 06-08-2021, 12:19 AM   #416
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Default Re: [DFRPG] Crawl! OOC

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How many people can rest in such room?
You guess about twenty. Maybe more, if they share beds, or bring their own bedrolls.
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Old 06-08-2021, 09:22 AM   #417
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Default Re: [DFRPG] Crawl! OOC

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Is this like taking some sort of shortcut? Since the party agreed on advancing, then you could as well use such power. Just remember to explain the route to Bain to register it in the map.

No, I mean that we should have an elemental stand gaurd over the slope while we deal with the sleeping quarters. I think there are only a few rooms there, while the slope has a chance of hooking up with lots of other caves.
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Old 06-08-2021, 02:34 PM   #418
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Default Re: [DFRPG] Crawl! OOC

Rolled a 7 for perception (skill level 11)
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Old 06-08-2021, 02:39 PM   #419
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Default Re: [DFRPG] Crawl! OOC

Thanks, Ajardoor.

Bain will shoot a "fire arrow" to reveal the pass. This should provide us with information about the corridor before we advance.

He puts off the fire in the room so the light of the arrow becomes more visible (i.e. not total darkness). He also takes a moment to have the party adapt to the environment as he explains the plan.

At the end of my IC post I entered a question; the plan is rolling observation rolls to gather information in its regard. The others in the party could take 3 perception rolls instead. This means the group has four chances to gather information regarding the question:

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(...) As the arrow flies, the pass will be revealed… The party strain their eyes against the darkness… what will the arrow tell on its travel?[/I]
*Additionally, Bain will assess his shooting to estimate the distance traveled by the arrow.

And if Erick agrees with the plan regarding his elemental. We send the elemental with the torch, after gathering the results.

Bow 13 (SL 15 +2+2-1-5: acc bonus, aim, fire arrow, darkness).
3d6=7.
*Considering the margin of success, the arrow travels properly a 20-50 yd of distance if it does not hit anything first (taking into account a potential bonus from "firing downward" for the longest distance). How long is the corridor? What did it hit?

Since Bain let the party adapt to the darkness, and since we are using a fire arrow, we may have reduced the observation penalty. We can set fire to the room’s sconces after Bain shoots.

Observation 12:
3d6=8.

We could also roll some barrels in fire down the slope, are there barrels in here?

Awaiting output.
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Old 06-08-2021, 04:43 PM   #420
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Default Re: [DFRPG] Crawl! OOC

Gathika rolled per (12) and got a 10.
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