02-16-2020, 10:42 PM | #71 | |||||
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Judo is a striking skill
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A specific rule does say so. That's undeniable. Quote:
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Last edited by Donny Brook; 02-16-2020 at 10:46 PM. |
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02-16-2020, 11:13 PM | #72 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Judo is a striking skill
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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02-17-2020, 08:26 AM | #73 | ||||||
Join Date: Aug 2018
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Re: Judo is a striking skill
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Like an inconsequential difference between the above two is for some reason DX is listed last in the first and first in the last. Quote:
B368 (evade v obstruct roll) seems like one such instance. B401 "if you’re attempting to knock away a missile weapon, your opponent rolls against DX." perhaps also? Though maybe only if the one attacking your gun/bow is in close combat with you? What about P112 "Requires (Attribute) roll" ? Quote:
Nice find with the Kakute. Makes me wonder how +1 to the grappler's QC roll to prevent a foe using Break Free would translate to Technical Grappling... like if it influenced Control Points or influenced a dodge/parry vs the Break Free attack. You there Cole? B85's +1/level to Break Free for Slippery was changed to +1 CR/CP per TWO levels (I assume not adding a +DX for the attack roll?) but a 1:2 ratio wouldn't give any incentive to use a Kakute... TG28 on the other hand keeps the +3/+5 to DX for Flexibility/Double-Jointed intact for using Break Free attack rolls (a 1:1 ratio) so maybe that could be precedent for keeping the Kakute bonus as something like +1 to DX (for parrying or dodging a Break Free attempt) which MIGHT make a difference? Just to keep Kakutes cool I was thinking they should maybe subtract 1 control point (like Control Resistance 1) from the "damage" rolled by a successful "Break Free" attempt, or maybe do something like give +1 "damage" when establishing Control Points for a grapple to start with. Or perhaps both? Quote:
(Grabbing) "Make an attack using DX or a grappling skill" (Grappling) "Roll against basic DX or a grappling skill to hit." B403 "Trampling is a melee attack: roll vs. the higher of DX or Brawling" I'm thinking that since Brawling is called out (a skill) this would be one of the situations where Judo couldn't be subbed for DX for Trampling based on Kromm's wording. Quote:
For TK "Grappling and Striking", B92's "Roll against DX or an unarmed combat skill to hit", I pretty much assume you would only roll against an appropriate unarmed combat skill, like judo/sumo/wrest if grabbing/grappling or brawl/box/karat if punching. Melee spells though... B240 "To attack, roll against DX or an unarmed combat skill to hit with a hand" seems like ANY unarmed combat skill would do, like it wouldn't matter whether it trains punches or grapples as the primary use, because they're contact spells. One aspect of that... doesn't this pretty much assume that parrying works by deflecting the ARM rather than the HAND? I don't think for example, it would make sense to allow a "Grabbing Parry" which grabs the HAND instead of the ARM, to stop a Melee Spell, because you're choosing to touch the hand, so the spell should go off! It's not really like a punch where you can just assume that this means they stopped the punch's power... Quote:
B372 "Roll against DX or Sumo Wrestling to hit" I imagine Judo doesn't apply since skills are called out in addition to DX though. |
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02-17-2020, 08:48 AM | #74 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Judo is a striking skill
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02-17-2020, 08:53 AM | #75 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Judo is a striking skill
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That doesn't mean you get to "punch" with any of those skills, you just get to do a normal attack with the skill (and weapon) and the Melee spell will activate if you make contact. If you use Brawling you can punch them normally and then activate the Melee Spell; if you use Judo you can Grapple them and then activate the Melee Spell. If you use a Quarterstaff you can swing or thrust with Staff skill and then activate the Melee Spell. Or, in any of the cases, you can choose to "Pull your punches" (p. B401) and just make light contact with hand or weapon to activate the Melee Spell. This can be useful if you're not trying to hurt the target; you can cast Paralyze Limb or Total Paralysis on them with a light hit/touch.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 02-17-2020 at 09:03 AM. |
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02-17-2020, 08:53 AM | #76 | |
Join Date: Sep 2007
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Re: Judo is a striking skill
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Also, in the original quote, "any DX roll made in close combat" does not mean "any DX-based skill roll". "A DX roll" isn't a super-category including everything related to DX. The term simply means the bare DX rolls that are unassociated with any skill -- though as in this case, sometimes you can substitute an actual skill in place of the raw attribute check. Last edited by Anaraxes; 02-17-2020 at 08:57 AM. |
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02-17-2020, 08:58 AM | #77 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Judo is a striking skill
You seem to have acknowledged that you cannot use Judo as a DX substitute when DX is listed among a set of skills that does not include Judo. You also claim that Judo can be used for strikes. I assume that means you know of a case where strikes are allowed using a DX roll that is not part of a list of skills that does not include Judo.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
02-17-2020, 09:06 AM | #78 | ||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Judo is a striking skill
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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02-17-2020, 09:10 AM | #79 | |||
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Judo is a striking skill
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02-17-2020, 09:12 AM | #80 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Judo is a striking skill
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Tags |
anti-talent, grappling, judo, martial arts, noncombatant, raw, striking |
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