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Old 07-21-2021, 05:15 PM   #1
hcobb
 
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Default Problem with yards

The de-metrification of the rulebook put in yards instead of hexes in two cases that can cause some confusion. (The other cases are bad, but not this bad.)

ITL 113: Lasso ranges go back and forth between yards and hexes.

ITL 125: Long-Range Missile Fire uses yards in place of the old meters, which shrinks the ranges while adding confusion with map ranges.
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Old 07-21-2021, 06:06 PM   #2
tomc
 
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Default Re: Problem with yards

This is not a problem for me.
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Old 07-21-2021, 08:08 PM   #3
hcobb
 
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Default Re: Problem with yards

Is the maximum range of a lasso 15 yards or 20 yards?

ITL 113 says both in the same paragraph.
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Old 07-21-2021, 08:47 PM   #4
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Default Re: Problem with yards

I'd go with yards and round down a bit to 10 hexes, doubting that a lasso can be thrown effectively to 60 feet (20 yards). Heck even 10 hexes is probably too generous.
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Old 07-22-2021, 04:02 AM   #5
Chris Rice
 
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Default Re: Problem with yards

Wherever yards or meters are mentioned in the rules, simply substitute for hexes. It’s quite simple.
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Old 07-22-2021, 08:10 AM   #6
larsdangly
 
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Default Re: Problem with yards

I agree this is yet another silly and sort of sloppy detail that should have not been written or, having been written, should have been edited out. But I don't lose a lot of sleep over it since it doesn't really come up in play.
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Old 07-22-2021, 08:14 AM   #7
hcobb
 
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Default Re: Problem with yards

Shrinking hexes to three feet makes horses and bears 2 to 3 hex critters.

Rescaling the weight of multi-hex critters to match would make dragons a lot less fat and flabby.
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Old 07-22-2021, 09:42 AM   #8
Skarg
 
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Default Re: Problem with yards

Or, if you're not just trying to confuse everyone, just read "yards" as (4-foot) hexes.

If you think some measure really means yards, and/or is too long as hexes, then convert (multiply by 3/4).
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Old 07-25-2021, 06:35 AM   #9
JustAnotherJarhead
 
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Default Re: Problem with yards

wepon ranges are in hexes or megahexes, so the yards thing on weapon ranges doesn't bother me. It's a hex based game.
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