05-17-2019, 05:29 PM | #11 |
Join Date: Jul 2017
Location: Michigan
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Re: A super hero question { Challenging Antagonist }
This is the current build for the hero. Right now his powers are still in early development, as the GM wanted to start the story before they gained power, and build them up at a rapid rate into early heroes. He's built on some odd house rules, so you'll notice some GURPS rules violations. But, this guy encompasses a lot of what I see for this particular character in a Supers setting world.
https://docs.google.com/spreadsheets...it?usp=sharing' |
05-17-2019, 07:16 PM | #12 | |
Join Date: Feb 2016
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Re: A super hero question { Challenging Antagonist }
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05-17-2019, 08:16 PM | #13 | |
Join Date: Jul 2017
Location: Michigan
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Re: A super hero question { Challenging Antagonist }
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Once those modifiers are fixed, how do you think he'd fair as a very early development Super? |
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05-17-2019, 09:18 PM | #14 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: A super hero question { Challenging Antagonist }
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Damage is going to vary in effect based on the campaign, as are defenses. It looks like a all element based super suitable for a low end campaign. My style is more specialization in special effect, typical of the comics.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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05-17-2019, 09:25 PM | #15 | |
Join Date: Jul 2017
Location: Michigan
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Re: A super hero question { Challenging Antagonist }
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05-17-2019, 11:30 PM | #16 | |
Join Date: Feb 2016
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Re: A super hero question { Challenging Antagonist }
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