01-30-2013, 08:03 PM | #1 |
Join Date: Jun 2006
|
GURPS Supers: The Tailor!
Random idea that I came up with, just for fun.
Power Focus: Creating clothes. Nothing else. Power Sources: Divine (if granted by a deity of clothing)/Super (Makes a good candidate for an oddball super) Base power: Snatcher (Creation +100%, Large Items +50%, More Weight (10 lbs.), Permanent +300%, Specialized (Only Clothes) +10%) 440 Points I chose only 10% for Specialized because Weapons were 10% as well, and I envision this person basically making supersuits worthy of the perk of the same name. Possibly needs a bit more of More Weight. The exercise here is to come up with what combat powers the person can do! Some ideas to start: Innate Attack (Crushing): T-Shirt Cannon! Binding: Wrap them up in a long scarf! Illusion: Why take the time to create the clothes if they're not the person's color? Use this to see how something would look on a person before using Snatcher! Let's see what all we can come up with! |
01-30-2013, 08:33 PM | #2 |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: GURPS Supers: The Tailor!
Edna Mode. . . .
Bill Stoddard |
01-30-2013, 08:50 PM | #3 |
Join Date: Jun 2006
|
Re: GURPS Supers: The Tailor!
While I do see their personality like Edna Mode, they user Snatcher to pull the clothes out of the ether, rather than crafting them by hand. I'm looking for creative uses of the power for combat. For inspiration, think of when Genie pulls Aladdin's Prince outfit out of nowhere.
|
01-30-2013, 08:57 PM | #4 |
Join Date: Aug 2009
Location: OK
|
Re: GURPS Supers: The Tailor!
Well, you can summon a scarf to use as a garrote. You can summon all sorts of uniforms for infiltration purposes.
I guess you might be able to create other clothes for use as weapons. You could kick someone with steel-toed boots. Maybe you could even create walls by stacking clothes, though I don't know if there have ever been any that are large enough to do that in a timely manner. Maybe circus clothes for elephants?
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
01-30-2013, 08:57 PM | #5 | |
Banned
Join Date: Oct 2007
Location: Europe
|
Re: GURPS Supers: The Tailor!
Quote:
|
|
01-30-2013, 09:45 PM | #6 |
Join Date: Jun 2006
|
Re: GURPS Supers: The Tailor!
The point of this is to make an oddball Super, as this is gonna be an NPC in a campaign I'm running. They make the Supersuits for the resident Super training organization. I'm looking at stuff they might do to help defend the base, rather than just turning and hiding.
What I'm looking for would be like this, given the examples I've already made: T-Shirt Cannon!: Crushing Attack 4 (Increased 1/2 D Range Only), 21 Points (based on Stone Missile, with less damage because its cloth, but fired at a high speed) Wrapped in Clothing: Binding 12 (Possibly with Suffocating and/or Engulfing... Let's say both with Selectivity), 59 Points Covered in Cloth: Affliction 5 (Blindness +50%, Choking (secondary effect) +20%, Based on ST +20%), 95 points, Wraps subject's head in cloth tightly enough that they must tear off the garments. Possibility to be wrapped around their windpipe, same as with Binding. There's the obvious implications of Snatcher being able to summon things for Improvised Weapon (Garrote) or getting that +1 or +2 on damage for Steel-Toed Boots (forget which), plus possibly the Accessory perk Climbing Line (made of rope-belts, extra long ties or whatnot) if you wanna get GOOFY with it. |
01-30-2013, 10:03 PM | #7 |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
|
Re: GURPS Supers: The Tailor!
If you can summon them on a target, handcuffs and straitjackets are clothing, kind of.
For yourself, armor of various sorts, from modern riot gear to full medieval plate armor, would be very useful in a fight. I'd build this as a switchable DR of the most expensive sort, with various alternative abilities for other suits they can make. If they can summon any sort of armor, it might be Modular Abilities limited to DR. A high-tech invisibility cloak based on image duplication, or whatever they call it where the suit is a cloth covered in polarized LEDs displaying an image of what's behind you, is reasonably plausible for a supers game. Wearable weaponry might include sap gloves or stun gloves, if that much complexity is allowable. Would a wingsuit count? Because, it would give Gliding, and, you know, wingsuits are awesome. |
01-30-2013, 10:04 PM | #8 |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
|
Re: GURPS Supers: The Tailor!
And for a silly super, there's always hats that give skills: Nurse's cap, police cap, Sherlock's hat, wizard's pointy hat, army helmet, pirate's bicorn, etc.
|
01-30-2013, 10:19 PM | #9 |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: GURPS Supers: The Tailor!
Summon a Cloak and drop it on someone to blind and afflict a DX penalty for a turn or two.
Blinds, Binding, Obscure, lots of minor but annoying and distracting attacks.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
01-30-2013, 10:33 PM | #10 | ||||
Join Date: Jun 2006
|
Re: GURPS Supers: The Tailor!
Quote:
Quote:
Quote:
Snatcher allows for a LOT of complexity, as you're willing the thing into existence. As long as you can visualize it, you can Snatch it. Again, any advantages beyond Snatcher that involves specialized clothing rather than tangling an enemy would probably represent COMBAT READY usage that can't be given away (vanishes when not in use). Snatcher would represent what he can give the other supers. This could get broken easily if we go this route, but I like it for the purposes of a joke NPC that ends up pretty awesome >:D Quote:
A bit TOO silly, even for my campaign, but I love the idea XD Last edited by sonic232; 01-30-2013 at 10:44 PM. |
||||
Tags |
supers |
|
|