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Old 02-10-2013, 02:21 PM   #41
whswhs
 
Join Date: Jun 2005
Default Re: Sovereignty characters

Quote:
Originally Posted by Green-Neck View Post
According to Wikipedia, the geographical region known as Australasia is Australia, New Zealand and New Guinea, plus a few small islands in that area.
So I see. I've never encountered that meaning before; I thought of "Australasia" as a fancy way of saying "southeast Asia and the East Indies"—Myanmar, Thailand, Cambodia, Laos, Vietnam, Malaysia, Singapore, Brunei, Indonesia, the Philippines, and whatever less well known countries may be lurking among them.

Bill Stoddard
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Old 02-10-2013, 02:26 PM   #42
Green-Neck
 
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Join Date: Jan 2009
Location: Fryers Forest Australia
Default Re: Sovereignty characters

Quote:
Originally Posted by whswhs View Post
Cebuano, Tagalog, and Thai are all from the Australasian geographic region; English is not.

Bill Stoddard
Ok I think I get the confusion now, you mean it has a cf with the Austronesian language group, not the Australasian geographic region.

Edit: ninja'd!
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Last edited by Green-Neck; 02-10-2013 at 02:55 PM.
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Old 02-11-2013, 05:38 AM   #43
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default Re: Sovereignty characters

Quote:
Originally Posted by whswhs View Post
So I see. I've never encountered that meaning before; I thought of "Australasia" as a fancy way of saying "southeast Asia and the East Indies"—Myanmar, Thailand, Cambodia, Laos, Vietnam, Malaysia, Singapore, Brunei, Indonesia, the Philippines, and whatever less well known countries may be lurking among them.

Bill Stoddard
Nope. Just Australia and nearby islands.
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Old 02-12-2013, 09:52 PM   #44
whswhs
 
Join Date: Jun 2005
Default Re: Sovereignty characters

And here's the last one, the team leader:


Concussion

ST 16 [60]; DX 20 [200]; IQ 16 [120]; HT 16 [60]
Damage 1d+1/2d+2; Basic Lift 51 lbs.; HP 18 [4]; Per 16 [0]; Will 21 [25]; FP 20 [20]; Basic Speed 9.00 [0]; Basic Move 9 [0]

Social Background
TL: 8
CF: Western
Languages: English (Native) —

Advantages
Allies (one-sixth share) [3]
Alternate Identity (Legal) (Duncan McGregor, parts salesman) [5]
Charisma 2 [10]
Combat Reflexes [15]
Energy Reserve (Psi) 4 [12]
Handsome [12]
High Pain Threshold [10]
Independent Income 2 [6]: $24,000/month
Legal Enforcement Powers 2 [10]
Patron (one-sixth share; NATO; 15 or less; extensive social or political power, +50%) [23]
Rapid Healing [5]
Reputation +4 (Brilliant rugby player; rugby pros and fans; 7 or less) [3]
Security Clearance 2 [10]
Status 2 [5]: Cost of living $3,000/month*
Unusual Background (Superhero) [10]
Very Fit [15]
Very Wealthy [30]: Starting wealth $400,000

* Includes +1 Status from Very Wealthy.

Perks
Headquarters Perks (one-sixth share) [3]
Alcohol Tolerance [1]
Honest Face [1]
Masked [1]
Supersuit [1]
Teamwork (Rugby) [1]

Powers
Kinetic Force Powers (Psionic, -10%): Kinetic Force Talent 4 [20]
•Crushing Attack 20d (Double Knockback, +20%; Explosion 3, divide by distance in yards, +150%; Increased Range, 10×, +30%; Nuisance Effect, loud noise, -5%; Psionic, -10%; Variable, +5%) [290]: Power Parry-14
•Damage Resistance 40 (Absorption, only to restore FP, +80%; Force Field, +20%; Hardened 5, +100%; Nuisance Effect, bright glow, -5%; Psionic, -10%) [570]: Power Block-14
•Flight (Psionic, -10%) [36] + Enhanced Move 3 (Air Move 144; Handling Penalty, -4, -20%; Nuisance Effect, loud noise, -5%; Psionic, -10%) [52]
•Pressure Support 2 (Psionic, -10%) [9] + Protected Sense (Hearing; Psionic, -10%) [5] + Temperature Tolerance 10 (-45°F to 170°F; Psionic, -10%) [9]: Power Block-14
•Vacuum Support 1 (Costs Fatigue, 1 FP, -5%; Nuisance Effect, -5%; Psionic, -10%) [4]
•Vibration Sense (Air; Psionic, -10%) [9]: Sensory Power Dodge-14

Disadvantages
Code of Honor (Gentleman’s) [-10]
Color Blindness [-10]
Dependent Group (wife, son, daughter; built on 75 points; loved ones; 6 or less; Gemma Douglas/Chloe McGregor, Blake, Meaghan) [-28]
Duty (NATO special force; extremely hazardous; 12 or less) [-15]
Guilt Complex [-5]
Honesty [-10]
Nightmares (12) [-5]
Overconfidence (12) [-5]
Pacifism (Reluctant Killer) [-5]
Reputation –2 (Only interested in mechanical parts and sales; everyone he personally knows; only in new civilian identity = 7 or less) [-2]
Secret Identity (Possible death) (Sean Douglas, rugby player) [-30]
Slow Riser [-5]
Terminally Ill (Two years to live; Mitigator, expensive medical treatment, monthly, -70%) [-15]
Vow (Protect normal people from sovereigns) [-5]

Quirks
Cracks his knuckles when thinking [-1]
Dislikes pretentiousness [-1]
Incompetence: Cooking [-1]
Obsession: Following all season games of the All-Blacks [-1]
Personality Change (Bad-Tempered after undergoing monthly therapy) [-1]

Wildcard Skills
Rugby!-18 [6]

Ordinary Skills
Acting-15 [1]
Aerobatics-22 [1]†
Boating (Sailboat)-19 [1]
Detect Lies-16 [4]
Diplomacy-15 [2]
Expert Skill (Machine Parts)-14 [1]
First Aid-16 [1]
Flight-19 [1]†
Innate Attack (Projectile)-26 [4]†
Leadership-19 [4]‡
Navigation/TL5 (Sea)-15 [1]
Observation-15 [1]
Psychology-15 [2]
Public Speaking-17 [1]‡
Savoir-Faire (High Society)16 [1]
Sex Appeal-16 [3]
Swimming-16 [1]
Tactics-19 [16]

†Includes +4 from Kinetic Force Talent.
‡Includes +2 from Charisma 2.

Techniques
(Innate Attack) Shaped Charge-19 [4]

Defenses
Dodge-13
Unarmed Parry-13

Attributes 440 + Secondary Characteristics 55 + Advantages 178 + Perks 8 + Powers 1004 – Disadvantages 150 – Quirks 5 + Skills 51 + Techniques 4 + Unspent 4 = Base 1,500 + Earned 64

Bill Stoddard
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Old 02-12-2013, 10:02 PM   #45
Michael Thayne
 
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Join Date: May 2010
Default Re: Sovereignty characters

Quote:
Originally Posted by whswhs View Post
For ranged combat, she variously used a 20mm Steyr-Solothurn antitank rifle, a 25mm Hughes chain gun, or a 70mm Stinger SAM, any of which she could fire from the shoulder if she was braced. That was in fact a major use of her ordinary boosted ST. Her Super-Strength was more for dealing with armored vehicles; with a 25d punch (using Power Blow) and a Basic Lift of over a ton, she could wreck an APC and at least inconvenience a main battle tank.

She only once took actual physical harm; I ran her up against a combat teleporter who could strike a blow whose damage teleported right through her armored skin. The player was thrilled!

Bill Stoddard
If that's what the Super ST was used for, it seems to support the "munchkins should not buy ST (Super-Effort)." Innate Attack 25 alone would have accomplished much of that, and you could have added on Lifting ST (Super-Effort) if absolutely necessary.
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