02-10-2013, 02:21 PM | #41 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Sovereignty characters
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Bill Stoddard |
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02-10-2013, 02:26 PM | #42 | |
Join Date: Jan 2009
Location: Fryers Forest Australia
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Re: Sovereignty characters
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Edit: ninja'd!
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A fine blend of hillbilly and permaculturist. Last edited by Green-Neck; 02-10-2013 at 02:55 PM. |
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02-11-2013, 05:38 AM | #43 | |
Join Date: Nov 2007
Location: Sydney
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Re: Sovereignty characters
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02-12-2013, 09:52 PM | #44 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Sovereignty characters
And here's the last one, the team leader:
Concussion ST 16 [60]; DX 20 [200]; IQ 16 [120]; HT 16 [60] Damage 1d+1/2d+2; Basic Lift 51 lbs.; HP 18 [4]; Per 16 [0]; Will 21 [25]; FP 20 [20]; Basic Speed 9.00 [0]; Basic Move 9 [0] Social Background TL: 8 CF: Western Languages: English (Native) — Advantages Allies (one-sixth share) [3] Alternate Identity (Legal) (Duncan McGregor, parts salesman) [5] Charisma 2 [10] Combat Reflexes [15] Energy Reserve (Psi) 4 [12] Handsome [12] High Pain Threshold [10] Independent Income 2 [6]: $24,000/month Legal Enforcement Powers 2 [10] Patron (one-sixth share; NATO; 15 or less; extensive social or political power, +50%) [23] Rapid Healing [5] Reputation +4 (Brilliant rugby player; rugby pros and fans; 7 or less) [3] Security Clearance 2 [10] Status 2 [5]: Cost of living $3,000/month* Unusual Background (Superhero) [10] Very Fit [15] Very Wealthy [30]: Starting wealth $400,000 * Includes +1 Status from Very Wealthy. Perks Headquarters Perks (one-sixth share) [3] Alcohol Tolerance [1] Honest Face [1] Masked [1] Supersuit [1] Teamwork (Rugby) [1] Powers Kinetic Force Powers (Psionic, -10%): Kinetic Force Talent 4 [20] •Crushing Attack 20d (Double Knockback, +20%; Explosion 3, divide by distance in yards, +150%; Increased Range, 10×, +30%; Nuisance Effect, loud noise, -5%; Psionic, -10%; Variable, +5%) [290]: Power Parry-14 •Damage Resistance 40 (Absorption, only to restore FP, +80%; Force Field, +20%; Hardened 5, +100%; Nuisance Effect, bright glow, -5%; Psionic, -10%) [570]: Power Block-14 •Flight (Psionic, -10%) [36] + Enhanced Move 3 (Air Move 144; Handling Penalty, -4, -20%; Nuisance Effect, loud noise, -5%; Psionic, -10%) [52] •Pressure Support 2 (Psionic, -10%) [9] + Protected Sense (Hearing; Psionic, -10%) [5] + Temperature Tolerance 10 (-45°F to 170°F; Psionic, -10%) [9]: Power Block-14 •Vacuum Support 1 (Costs Fatigue, 1 FP, -5%; Nuisance Effect, -5%; Psionic, -10%) [4] •Vibration Sense (Air; Psionic, -10%) [9]: Sensory Power Dodge-14 Disadvantages Code of Honor (Gentleman’s) [-10] Color Blindness [-10] Dependent Group (wife, son, daughter; built on 75 points; loved ones; 6 or less; Gemma Douglas/Chloe McGregor, Blake, Meaghan) [-28] Duty (NATO special force; extremely hazardous; 12 or less) [-15] Guilt Complex [-5] Honesty [-10] Nightmares (12) [-5] Overconfidence (12) [-5] Pacifism (Reluctant Killer) [-5] Reputation –2 (Only interested in mechanical parts and sales; everyone he personally knows; only in new civilian identity = 7 or less) [-2] Secret Identity (Possible death) (Sean Douglas, rugby player) [-30] Slow Riser [-5] Terminally Ill (Two years to live; Mitigator, expensive medical treatment, monthly, -70%) [-15] Vow (Protect normal people from sovereigns) [-5] Quirks Cracks his knuckles when thinking [-1] Dislikes pretentiousness [-1] Incompetence: Cooking [-1] Obsession: Following all season games of the All-Blacks [-1] Personality Change (Bad-Tempered after undergoing monthly therapy) [-1] Wildcard Skills Rugby!-18 [6] Ordinary Skills Acting-15 [1] Aerobatics-22 [1]† Boating (Sailboat)-19 [1] Detect Lies-16 [4] Diplomacy-15 [2] Expert Skill (Machine Parts)-14 [1] First Aid-16 [1] Flight-19 [1]† Innate Attack (Projectile)-26 [4]† Leadership-19 [4]‡ Navigation/TL5 (Sea)-15 [1] Observation-15 [1] Psychology-15 [2] Public Speaking-17 [1]‡ Savoir-Faire (High Society)16 [1] Sex Appeal-16 [3] Swimming-16 [1] Tactics-19 [16] †Includes +4 from Kinetic Force Talent. ‡Includes +2 from Charisma 2. Techniques (Innate Attack) Shaped Charge-19 [4] Defenses Dodge-13 Unarmed Parry-13 Attributes 440 + Secondary Characteristics 55 + Advantages 178 + Perks 8 + Powers 1004 – Disadvantages 150 – Quirks 5 + Skills 51 + Techniques 4 + Unspent 4 = Base 1,500 + Earned 64 Bill Stoddard |
02-12-2013, 10:02 PM | #45 | |
Join Date: May 2010
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Re: Sovereignty characters
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supers |
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