05-29-2009, 11:02 AM | #41 |
Join Date: May 2009
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Re: fantasy races
Back in my "copy from other sources" days, I had the idea of using SF races in a fantasy world. One idea was to use the classic Trek races. Still very derivative, but at the same time a change for a fantasy setting. YMMV on whether the bad (derivativeness) outweighs the good (change from elves/dwarves/orcs/etc.)
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05-29-2009, 02:51 PM | #42 | |
Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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Re: fantasy races
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So, starting with these vague descriptors:
Then found ways to make them totally distinct and new takes on old themes:
Plus other races like: Medusa, Naga, Reptilemen, Winged-Folk, Kits (a whole race of cat-girls), the Eyeless (a barely sentient monster of nightmare), Rak-Shassa, one or two human subspecies, and even Angels, Demons, and Devils that have nothing to do with religion. Plus a setting that answers the question "Why are there dozens of human cultures, but other races have only one monolithic culture each?" Now, why did I want to go with my own versions of standard fantasy tropes? Because that way the players will have something to identify with - they see "elves" and think "immortal protectors of nature"; they see "dwarves" and think "gruff underground engineers". And the game won't grind to a halt when they encounter a person and the players argue about whether it's a Ballidon, which is friendly primitive, or a Otryan, which is a monster. It's all about ramp-up time and assimilation of the infomration. |
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05-29-2009, 04:45 PM | #43 |
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
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Re: fantasy races
Yeah, this is a big pitfall of so much fantasy. If you don't want to build a cliched fantasy setting, I suggest that this sort of thing either needs a reasonable-sounding explanation, or should be avoided.
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05-29-2009, 07:34 PM | #44 | |
Join Date: Nov 2008
Location: Pennsylvania
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Re: fantasy races
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There should be different cultures, but each fantasy race also tends to have a stereotype with which it is associated. The question becomes "well, how can I satisfy both ideals?" It can be tough to balance cultural differences with the racial expectations of player (or reader in the case of a novel or story.) Another question to consider is whether culture in a fantasy world is based on race or if it is based on location. For example, let's say we have a fairly typical fantasy world which contains humans, elves, and dwarves. Let's say there are also three main areas in the world; one is a small trading town built around a wasteland oasis; one is the cliche fantasy castle city, and one is a trading outpost in the bitter cold of the north. In this world, by default, humans, elves, and dwarves have certain cultural characteristics which are associated with their race. Do the wasteland dwarves have a culture which is more similar to the tundra dwarves or do the wasteland dwarves have a culture which is more similar to the wasteland humans? (I'm not sure if what I'm trying to say is coming across clearly. Hopefully you get the idea which I'm trying to touch upon.) |
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05-29-2009, 08:24 PM | #45 | |
Join Date: Dec 2008
Location: Cumberland, ME
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Re: fantasy races
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That's not to say that there wouldn't potentially be some considerable differences between the wasteland dwarves and tundra dwarves -- if dwarves are racially characterized by clannishness, honor, and greed, that probably isn't going to change any more than canines tend to congregate in packs, but how those characteristics manifest themselves will be different in different environments. Cheers. |
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05-29-2009, 08:51 PM | #46 | |
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
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Re: fantasy races
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05-29-2009, 09:05 PM | #47 | |
Join Date: Dec 2008
Location: Cumberland, ME
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Re: fantasy races
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Cheers. |
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05-30-2009, 12:25 AM | #48 | |
Join Date: Aug 2004
Location: Central Florida
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Re: fantasy races
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What role do the gawds<sic> in the campaign play? Most settings that define the gawds toss dozens of them at you, but the non-humans tend to have a tight-knit pantheon. |
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05-30-2009, 12:56 AM | #49 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: fantasy races
I kind of liked the idea Eberron came up with, that regardless of race, people identified mostly with the country they lived in. There are a few "pure race" countries (one for gnomes, elves, and dwarves, IIRC) but an elf from country A has more in common with their fellow countrymen that is human than an elf from country B.
I always thought it might be cool to have racial templates, and then... not templates, but common skills and stereotypes for each country/region, so that you may pick elf for that +1 DX, but your horse nomad elf looks with disdain upon your buddy's merchant prince elf, and gets along fine with the half-orc northman. |
05-30-2009, 08:14 AM | #50 |
Join Date: Feb 2005
Location: in your pocket, stealing all your change
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Re: fantasy races
A friend of mine developed a setting with a variety of cultures for fantasy races. The elves are a good examples...
Blue Elves (just the name, they're not actually blue)... are blond, fair and light, they are masters of the bow, and have a very strict sense of justice, they are preoccupied with art, honor and craftsmanship and are generally friendly, if somewhat condescending towards humans in the rare occasions that these meet. Red Elves (marked by their red hair)... have tanned skin and are a rougher bunch, they have celtic overtones, are very bellicose and proud, they are intolerant towards other races and often hostile towards them, in the form of raids or piracy. Green Elves... have auburn or brown hair, aren't as technologically advanced (TL2) and live in forest-communities, while not particularly tree-hugging they are very territorial and need to manage their resources carefully. Many are herbalists, excellent trackers, hunters and they know some unique animal and plant magic. Black Elves... have jet-black hair and light skin tone, they are the masters of the seas and sailing, they inhabit a small island and are rarely seen on land out of it. They're colossal trade ships and warships are often seen on trade-routes to other race's capital cities. They are very disciplined, methodical and patriotic. Etc... |
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brainstorm, fantasy, ideas to share, random thought table |
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