Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 06-01-2022, 07:13 AM   #1241
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Art for games

Here are some sculptures for alien monsters in my space opera game.

We try to have a little knockoff of everything in that game: One player is not a vampire, another is not from dune, they have a not-jedi following in a ship that is not from star trek, and now they are facing monsters that are not zerg.


some things can be described. other times, I want pictures.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 06-01-2022, 08:30 PM   #1242
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Quote:
Originally Posted by ericthered View Post
Here are some sculptures for alien monsters in my space opera game.
Those are awesome! I cannot sculpt. I blame aphantasia for it, being unable to visualize what I want in my head, but, really, who knows. It might be something I just suck at.

But, I can do rendering, because I'm looking at everything all the time. I don't have to have a mental image, I have an actual image.

A revisit of Blue Fire. With an upgrade from the original to make her less . . . "drafty."
Mark Skarr is offline   Reply With Quote
Old 06-15-2022, 12:44 PM   #1243
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Evelynne, a sort of rogue Trauma Team for a flooded Miami setting Cyberpunk game.

[eta]
This was the original vehicular idea until the setting was better explained.
[/eta]

Last edited by Mark Skarr; 06-15-2022 at 12:49 PM. Reason: Added another picture.
Mark Skarr is offline   Reply With Quote
Old 06-18-2022, 04:02 PM   #1244
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Mind Spike a young hacker for the Flooded Miami Cyberpunk game.

The figures for the PCs in the game, from Hero Forge, loaded into Tabletop Simulator.

Mind Spike, Ramiel, Evee, Zed and Abbey.

(The, uh, back row, is the Eclectic Mayhem: Seven Shadow, Fireball, Magnus and Queenie. That would make a very different Cyberpunk game. It wouldn't even be Shadowrun more like IOU.)
Mark Skarr is offline   Reply With Quote
Old 06-23-2022, 04:29 PM   #1245
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

My super character Pink updated to Genesis 8 Female. And the eye-rending Force-Field effect for her.
Mark Skarr is offline   Reply With Quote
Old 06-25-2022, 12:36 PM   #1246
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

For Hand of Bobb's Cyberpunk game he needed an office building, and we couldn't find a map he liked. I used Dungeon Alchemist to make this one:

High walls
Medium walls

I had the AI turned off to not populate the rooms with fantasy map assets.
I hope, as the program gets better that we can mirror assets so the stairwells can look better.
Mark Skarr is offline   Reply With Quote
Old 07-09-2022, 04:17 PM   #1247
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Alessandra Holiday, an idea I was working on who I have to send to Gummiβear as she could just as easily be the daughter of the two PCs Jessica and Ryland.

[eta]
Realized that, A, I had better stockings than those leggings. And, B, that, like a doofus I had forgotten to turn her eyelashes back on.

Derp!
[/eta]

[eta2]
After several hours I finally got the smoke shaders working on the werewolf and skeletons.
[/eta 2]

Last edited by Mark Skarr; 07-09-2022 at 06:39 PM. Reason: Derp!
Mark Skarr is offline   Reply With Quote
Old 07-18-2022, 03:13 PM   #1248
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

After several days of work, a full-rebuild of the scene (owing to some hinkyness that I still can't understand), I got the smoke shaders VDBs working finally.

It's not perfect, but, it's closer to what it's supposed to look like.
Mark Skarr is offline   Reply With Quote
Old 07-22-2022, 11:48 AM   #1249
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Mark: "Hmm, what would make a picture better?"
Chaos: "Lightsabers!"
Bobb: "Explosions!"

Mark: "Sure. Why not?"

However, while the general axiom of "Explosions make everything better" is accepted, it does not, however, make rendering better.

Without the explosion, it's a 5~10 minute render. With the explosion . . . well, I stopped it there. At 0037 this morning it was at 4:54:38 and 81%

[eta]
Added a different version and got frustrated because it wouldn't turn the bloody lamp off. Managed to get it turned off for a better effect.

Last edited by Mark Skarr; 07-22-2022 at 07:48 PM. Reason: Added two more pictures
Mark Skarr is offline   Reply With Quote
Old 08-09-2022, 12:09 AM   #1250
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Finding himself in a (yet another) parallel world, James Ryder/Charlemagne discovers he must fight an evil version of his mentor, Bruce Wayne. Knowing that this Bat Tyrant is utilizing the Jool Shard, Amber's Yellow Lantern ring, James seeks out the Immortal Wizard to beg his indulgence.

Having an ace up his sleeve, Charlemagne engages Bat Tyrant, knowing, if necessary, he can call upon the power of the Wizard, SHAZAM.
Mark Skarr is offline   Reply With Quote
Reply

Tags
art

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:20 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.