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Old 11-19-2011, 02:38 PM   #1
TroyGuffey
 
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Default Gizmo (Reference Books only)

What would be the CP cost if my archeologist always carries around 6 reference books, and they are usually the ones needed for the adventure? (Like a Gizmo)

What's the Accessibility Limitation for Reference Books Only?
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Old 11-19-2011, 05:19 PM   #2
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Default Re: Gizmo (Reference Books only)

I'd really just call it a perk. Gizmo's advantage is flexibility, and "Only 1 of 6 reference books" is an -80% limitation in my opinion.
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Old 11-19-2011, 06:19 PM   #3
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Default Re: Gizmo (Reference Books only)

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Originally Posted by mlangsdorf View Post
I'd really just call it a perk. Gizmo's advantage is flexibility, and "Only 1 of 6 reference books" is an -80% limitation in my opinion.
I think the OP actually has 6 undefined text books that could be any of an undefined library of textbooks. That said, I largely think "textbooks only" is probably -60% to -80% anyways, so you just then need six levels of Gizmo if I've interpreted the situation correctly.
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Old 11-19-2011, 06:42 PM   #4
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Default Re: Gizmo (Reference Books only)

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Originally Posted by Bruno View Post
I think the OP actually has 6 undefined text books that could be any of an undefined library of textbooks. That said, I largely think "textbooks only" is probably -60% to -80% anyways, so you just then need six levels of Gizmo if I've interpreted the situation correctly.
Is there really any difference between six random reference books and one book that also happens to have the same information? Having a portable device with a huge reference library is only 1 point of signature gear at TL8+. What's the actual game effect of having a reference? A small bonus (+2 maybe) to a non-practical use a skill?
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Old 11-19-2011, 07:36 PM   #5
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Default Re: Gizmo (Reference Books only)

Well it means that you always have a heavy object to whack a guard over the head with also. Even after they search you and lock you up.
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Old 11-19-2011, 07:40 PM   #6
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Default Re: Gizmo (Reference Books only)

If it boils down to +1-2 to skill rolls to recall some fact if the player has several minutes to consult the library, I'm not sure that's really worth more than a perk. Yes, it gives a small bonus to a large number of skills but the time required as well as restricting it to non-practical use seems to be a significant limitation.
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Old 11-19-2011, 10:09 PM   #7
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Default Re: Gizmo (Reference Books only)

If you record weight for the books, or they can be stolen, soaked, etc., that's another limitation. It sounds like a perk, one per book.

Quote:
Originally Posted by sir_pudding View Post
Is there really any difference between six random reference books and one book that also happens to have the same information? Having a portable device with a huge reference library is only 1 point of signature gear at TL8+. What's the actual game effect of having a reference? A small bonus (+2 maybe) to a non-practical use a skill?
Even if the OP's game is set in the 2010s, I don't think that library will be useful for obscure archaeology until the mid 21st century. Most new archaeology books only come out in hard cover; older ones are typically only available as out of print hardcopy because of lack of demand and copyright issues. Then there are books that won't fit on a small, low-res display (and all computer monitors today are low res compared to cheap print). So a typical obscure reference in the humanities is several hundred dollars and the fruit of much searching through used book shops and bookfinder.com
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Last edited by Polydamas; 11-19-2011 at 10:18 PM.
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Old 11-20-2011, 12:23 AM   #8
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Default Re: Gizmo (Reference Books only)

Its a limited gizmo. One point. Maybe two. Of all the things in the world, books is a pretty small category. And then if he can pull out 6 a session 6 points total. 1 per session would be one point... 3 per session 3 points ect.
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Old 11-22-2011, 07:03 AM   #9
Peter Knutsen
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Default Re: Gizmo (Reference Books only)

Quote:
Originally Posted by Bruno View Post
I think the OP actually has 6 undefined text books that could be any of an undefined library of textbooks. That said, I largely think "textbooks only" is probably -60% to -80% anyways, so you just then need six levels of Gizmo if I've interpreted the situation correctly.
GURPS Raw advises the GM to limit Gizmo to 3 levels, but I suspect it'd bemore cleve to limit Gizmo by the number of CPs put into it. That way, payers can have more than 3 levels if they apply a Limitation, possibly many more than 3 levels.

I think -80% may be too much. Maybe -60% for Textbooks Only. With my proposal, if the max for Gizmos is 15 CPs, then the character can have 7 levels if Gizmo Textbooks only, or 6 levels for 12 CP.

12 CPs sounds perfectly reasonable to me, although given how heavy books are, I think they should count as encumbrance even though being Gizmos (I've long liked the idea of various "Realistic" Limitatations on Gizmo, especially "Goes Temporarily away if Strip-Searched". "Gives X lbs of Encumbrance per level" s another "Realistic" Limitation, though).
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Old 11-22-2011, 07:14 AM   #10
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Default Re: Gizmo (Reference Books only)

I know I'm coming to the party a bit late, but it sounds to me like a very specific Modular Ability.
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