05-03-2010, 09:06 AM | #41 |
Join Date: Dec 2006
Location: Meifumado
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Re: Death by advantage
And it says you need "another movement advantage" to move around, which means that you need Walk on Air to move vertically, but logically, as you've adequately proven, you don't need it as it seems it's subsumed into the Permeation advantage already.
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05-03-2010, 09:27 AM | #42 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Death by advantage
Then what's the point of the text saying "you are affected by gravity"? If you can use a simple application of the advantage to bypass that, the assertion seems needless.
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05-03-2010, 09:28 AM | #43 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Death by advantage
Becuase of you are useing it to selective make hand hold to 'climb' in side it... you can still fall for at least one round.
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05-03-2010, 09:58 AM | #44 | |
Join Date: Oct 2009
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Re: Death by advantage
Quote:
IDHMBWM, but standard Insubstantiality does not include this "afflicted by gravity" thing, and insubstantial beings can move freely at Basic Move in all directions. (There is a "Only horizontal movement" limitation of some sort as well.) That would explain it to me ... Ts |
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05-03-2010, 11:45 AM | #45 | |||
Join Date: Aug 2004
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Re: Death by advantage
Quote:
Quote:
Quote:
* Although the rules may not allow it, a case could be made for treating Walk on Air as equivalent to Permeation(Air). This would mean that Permeation(Everything) includes WoA. You could also infer from this that Walk on Liquid was a variation of Permeation(Liquid), and from that extrapolate Permeation(Water) and apply the rules from WoA to non-swimming movement in water. |
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05-03-2010, 03:19 PM | #46 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Death by advantage
Quote:
Walk on Liquid is different from both; the description limits it to the existing surface of a body of liquid. You might be able to take Permeation (Air) or (Liquid) with Meld 2 since there's no question of support, and they are probably cheaper since air barriers and liquid barriers are fairly rare. |
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05-03-2010, 03:25 PM | #47 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Death by advantage
It means you walk as if under the influence of gravity, if you have encumbrance, any carried items still have their normal weight rather than being buoyant, if you misstep you can fall and hurt yourself.
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05-03-2010, 03:27 PM | #48 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Death by advantage
Show me, please.
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05-03-2010, 03:38 PM | #49 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Death by advantage
Quote:
So it might be helpful to think of Permeation as "Walk Through Substance", in comparison to Walk On Air.
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05-04-2010, 02:40 AM | #50 |
Join Date: Jan 2006
Location: Washington state.
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Re: Death by advantage
...
And, five or six years later, I suddenly realize that the power my first character had was actually Permeation: Everything, and not a ridiculously modified version of Intangibility. Wow, I feel stupid. My GM and I had long talks about how to make Intangible work, and in the end used some wonky mechanics to make it act... exactly like Permeation. *sigh* |
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