06-21-2021, 01:27 PM | #31 | |
Join Date: Nov 2012
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Re: Any way to reduce a target's Magic Resistance?
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Last edited by Tuk the Weekah; 06-21-2021 at 01:28 PM. Reason: 'below' to 'above' |
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06-21-2021, 05:29 PM | #32 |
Join Date: Aug 2018
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Re: Any way to reduce a target's Magic Resistance?
maybe custom-design a golem spell which has Affliciton: Negated Advantage (Magic Resistance) ?
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06-21-2021, 07:24 PM | #33 |
Join Date: May 2021
Location: Eastern Kentucky
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Re: Any way to reduce a target's Magic Resistance?
I think something is being missed.
Lots of spells can affect magical resistant creatures. For magic resistance to matter the spell has to be cast directly on the magic resistant creature. Missile spells for example are not resisted. Neither are Area spells. Don't be a one trick pony if you are a mage. |
06-21-2021, 09:02 PM | #34 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: Any way to reduce a target's Magic Resistance?
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"For instance, if you have Magic Resistance 3, wizards have -3 to cast spells on you and you get +3 to resist. In addition, you may roll against HT + Magic Resistance to resist the effects of magical elixirs" So a wizard casting regular resisted spell - 20 would cast it as if skill 16 and one would resist it as if it was skill 16. Otherwise the underlined part would have said 'you get +3 to resist this adjusted skill' or 'you get +6 to resist'. Reading it the other way makes MR far two cheap in a common magic world and gives anything with switchable MR a huge advantage.
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06-22-2021, 05:07 AM | #35 | |
Join Date: May 2021
Location: Eastern Kentucky
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Re: Any way to reduce a target's Magic Resistance?
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If you get a resistance roll you get +3 to the number you have to roll under to succeed. The wizard has -3 to skill level of spells cast on you. It's just that all rolls are affected. The attack roll and the resist roll. A key point here is that not every spell cast on you is resistible. If it is resistible then you resist it even more. Whereas if it is not resistible normally, you at least reduce the chance of the caster some too. This also means that missile spells, area spells, etc... are unaffected. |
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06-22-2021, 08:04 AM | #36 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Any way to reduce a target's Magic Resistance?
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MR 3 reducing spell - 20 to 17 and if it is resisted they go from the 17 rather than the 20 just makes it way too cheap. The Compendium I stated "This is a specialized form of Magic Resistance." with regards to Mana Damper Mana Damper equates to MR 5 with an area effect in normal mana but a Mana Damper does not get +5 to resist the spell on top of the -5 to skills in normal mana. More over Classic priced Mana Damper at 5 for yourself +5 for a 1 yard area around you and +10 for each yard after that. Also if you try to build Mana Damper from Magic Resistance at normal mana things don't line up.
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06-22-2021, 08:13 AM | #37 | |
Join Date: Jun 2013
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Re: Any way to reduce a target's Magic Resistance?
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06-22-2021, 08:54 AM | #38 | |
Join Date: Aug 2004
Location: Shoreline, WA (north of Seattle)
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Re: Any way to reduce a target's Magic Resistance?
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I quite like the True Names option; that's a classic way to do it and very flavorful. |
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06-22-2021, 10:55 AM | #39 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Any way to reduce a target's Magic Resistance?
B241 describes this clearly: for a resisted spell: resisted spells are a quick contest, MR both reduces the caster's skill and increases the defender's stat. Thus, 20 vs 12, with MR 3, becomes 17 vs 15.
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06-22-2021, 11:07 AM | #40 | ||
Join Date: May 2021
Location: Eastern Kentucky
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Re: Any way to reduce a target's Magic Resistance?
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My guess is the cost is offset by the subject being resistant to positive helpful magic as well as harmful magic. I probably wouldn't allow the 150% upgrade that lets you be magic resistant and also have magery and cast spells for PCs. I might allow it for demons. |
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