Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-28-2012, 02:09 PM   #1
JMD
 
JMD's Avatar
 
Join Date: Nov 2009
Location: Southern NH, USA
Default Hearing-Based Mind Control during battle

I'm a little lost on Hearing-Based abilities during battle. I would assume that, during a battle, there is a good chance that someone will not be heard when using a hearing based ability, but I'm having trouble finding any rules on how to tell if something is heard during battle vs not in battle.

I would assume it would go like this.
Activate mind control, which means the person you are attempting to control need to be able to hear you. They roll vs hearing. If they hear you, roll your IQ vs their Will. If they fail, they are controlled.

Is this correct?
Is there any info about hearing someone during battle somewhere I missed?
JMD is offline   Reply With Quote
Old 09-28-2012, 02:15 PM   #2
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Hearing-Based Mind Control during battle

Many helmets give Hard of Hearing. Shooting is Loud might apply if you are using those rules as well as Situational Awareness.
sir_pudding is offline   Reply With Quote
Old 09-28-2012, 02:23 PM   #3
JMD
 
JMD's Avatar
 
Join Date: Nov 2009
Location: Southern NH, USA
Default Re: Hearing-Based Mind Control during battle

Quote:
Originally Posted by sir_pudding View Post
Many helmets give Hard of Hearing. Shooting is Loud might apply if you are using those rules as well as Situational Awareness.
I'd love to look up those rules. Do you know where I might find them?
JMD is offline   Reply With Quote
Old 09-28-2012, 02:37 PM   #4
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Hearing-Based Mind Control during battle

Quote:
Originally Posted by JMD View Post
I'd love to look up those rules. Do you know where I might find them?
Helmets? Low-Tech p. 111 and probably some other places where gear is described.

Shooting is Loud is on Tactical Shooting p. 34 (and I think in High-Tech as well).

Situational Awareness is on Tactical Shooting p. 11 but is basically just an extension of the -2 penalty from Pop Up Attacks (B p 390).

Last edited by sir_pudding; 09-28-2012 at 02:47 PM.
sir_pudding is offline   Reply With Quote
Old 09-28-2012, 02:44 PM   #5
JMD
 
JMD's Avatar
 
Join Date: Nov 2009
Location: Southern NH, USA
Default Re: Hearing-Based Mind Control during battle

Quote:
Originally Posted by sir_pudding View Post
Helmets? Low-Tech p. 111 and probably some other places where gear is described.

Shooting is Loud is on Tactical Shooting p. 34 (and I think in High-Tech as well).

Situational Awareness is on Tactical Shooting p. 11 but is basically just an extension of the -2 penalty from Pop Up Attacks (B p 390).
Awesome, thank you sir. I'll take a look at that resources first thing.
JMD is offline   Reply With Quote
Old 09-28-2012, 02:48 PM   #6
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Hearing-Based Mind Control during battle

Quote:
Originally Posted by JMD View Post
Awesome, thank you sir. I'll take a look at that resources first thing.
Don't forget the regular hearing modifiers on B p358!
sir_pudding is offline   Reply With Quote
Reply

Tags
hearing-based, mind control

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:33 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.