07-19-2022, 06:52 AM | #1 |
Join Date: Jul 2022
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Psionic Teleportation Power Assistance
I am a player in a relatively low point campaign (50 Pts, 15 disads) and I'm having trouble getting a combination of Advantages that work.
This campaign has darkness powers and limited psionics (nothing that affects objects like TK or healing) and I am having trouble figuring out how to have my character be able to appear in his younger brothers shadow when he is feeling stressed/scared. I've figured this is some combination of Warp and detect with reflexive, but I'm lost on the specifics on what exactly warp needs and what else the detect would need. Any help with this combination, or any other combination you can think of would be greatly appreciated. |
07-19-2022, 07:41 AM | #2 | |
Join Date: Aug 2007
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Re: Psionic Teleportation Power Assistance
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My advice is to make your character with everything else you need and then see how many pts you ahve left over. A character who required all of your 65(?) possible pts would be easy to make.. If you can come up with 20 pts then maybe you could do a version of Warp with a lot of Limitations that fit within your 20 pt budget. Except that Basic really wants you to spend at least 5 pts on 1 level of Teleportation Talent. So it'd be 25 pts that you needed. This is going to be hard and it might be doing something your GM was trying to prevent by setting your pt limit so low. Maybe you need to talk to him.
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Fred Brackin |
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07-19-2022, 08:34 AM | #3 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Psionic Teleportation Power Assistance
This alternative to Warp might work but you'll probably want your GM to approve it.
Assuming for the moment that the brothers have equal CP value, have your character take the brother as an Ally (100% value, 5 points base cost). Set the Frequency of Appearance on a roll of 12 or less (x2 cost, so now at 10 CP), then add Summonable +100%, Feature: (PC goes to Ally instead of Ally goes to PC) +0%, Accessibility (Only when Ally is distressed) -20% [18]. |
07-19-2022, 08:49 AM | #4 | |
Join Date: Jul 2022
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Re: Psionic Teleportation Power Assistance
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07-19-2022, 08:54 AM | #5 | |
Join Date: Jul 2022
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Re: Psionic Teleportation Power Assistance
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07-19-2022, 08:55 AM | #6 |
Join Date: Jun 2013
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Re: Psionic Teleportation Power Assistance
Being able to actually Warp to your brother when he's feeling stressed sounds like too much for the kind of campaign it sounds like your GM wants to run, so I'll second the suggestion you go to your GM to make certain he'd be fine with this.
As for building it, the fact you can only teleport to your brother is Warp with some variant of Anchored (which I think makes it so you don't have to see the target to Warp to it, sort of serving as a built-in enhanced version of Blind) - I'd eyeball it at -60%, the same as only being able to teleport to some item that you can move around (the fact the "item" can move around on its own is balanced out by the fact you don't really have control over where it moves to). Appearing in his shadow is largely just a special effect, although you could maybe claim -5% if you expect enemies to use this against you (by setting up the lighting so his shadow is projected onto an unsafe area... or setting up the lighting so that he doesn't have a shadow). Only being able to use the ability when your brother is stressed is a bit hairy; I'd be inclined to just call that -10%, comparable to a Very Common Trigger. To know your brother is stressed, and thus be able to know that your ability is usable, would call for Special Rapport - optionally with some sort of Limitation to only be able to tell when he's stressed (which I'd eyeball at -60%). So, all told, you're probably looking at something like Special Rapport (Brother; Stress Only -60%) [2] + Warp (Anchored, Brother -60%; Appear in Brother's Shadow -5%; Only When Brother is Stressed -10%) [25]. EDIT:None that I'm aware of, but considering you functionally already have an Ally (in the form of another PC), just charging for the Summonable Enhancement might work. So, if it works on 12 or less, it costs [10] (a 12-or-less Ally built on your number of points would cost [10], and Summonable is +100%, or [+10]; you only pay for Summonable). Obviously, you'd have to run this by the GM... but this may honestly be a more fair cost than using Warp. You could probably still apply the -5% for needing your brother to be currently casting a shadow, as well as the -10% for needing your brother to be stressed, to this cost, dropping it to [8.5], which rounds up to [9].
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GURPS Overhaul Last edited by Varyon; 07-19-2022 at 09:00 AM. |
07-19-2022, 08:59 AM | #7 | |
Join Date: Jul 2022
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Re: Psionic Teleportation Power Assistance
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