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#1 |
Join Date: Apr 2015
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A sorcerer in my game is looking to create an insubstantial mount that he can ride, mainly as a replacement for a physical mount that needs to be fed on long trips. We made it up as an ally and everything seemed good. A problem arose when we were thinking about the same idea scaled up, a mount that gives HUGE amounts of move, or flight, insubstantial, Force field DR, and so on. Should the rider have to buy those abilities as well with the granted by ally limitation? Should there be an additional limitation because you have to be on the mount and not just have the mount summoned?
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#2 |
Join Date: Oct 2008
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It depends on how common the protection is. A huge mount will likely not fit in a dungeon. Thus if most of the fights happen in a dungeon an additional accessibility might be in order. But if your campaign has most fights be mounted then not.
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#3 |
Join Date: May 2013
Location: Ellicott City, MD
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Nope, just because your horse can fly doesn't mean you have to pay for Flight. Granted By Ally means you can use those abilities just because your Ally is nearby. Force Field DR will require Area Effect and Affects Others, while Insubstantial will require Can Carry Objects to affect passengers, though.
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#4 | |
Join Date: Sep 2006
Location: SF Bay Area, CA
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It gets a bit tricky if you get Insubstantial or DR as a function of riding on the mount. insubstantial specifically has the Can Carry Objects enhancement. Which, for the mount, you would be the object! So you'd just pay extra for the enhancement depending on how much extra weight as a function of its encumbrance level you'd expect to turn Insubstantial. Similarly, Damage Resistance has the Force Field enhancement that extends the DR to (among other things) "anything you are carrying". You could interpret that (again) as you being something the mount is carrying. |
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Tags |
mount, question, sorcery, spell |
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