03-03-2016, 02:13 PM | #11 | |
Join Date: Jun 2013
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Re: The Hunter and Unkillable
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03-04-2016, 01:56 AM | #12 | |
Join Date: Oct 2015
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Re: The Hunter and Unkillable
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As to "what damage heals first", my books don't give an explicit indication so I would think that the "fast damage" heals first, then the slow damage heals after that. Unless you buy two Regeneration abilities (one for general and a limited one for the slower bane version), and an Alternate Ability would function one at a time and probably also go fast then slow healing unless you've come to an understanding with your GM during character creation. |
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03-04-2016, 05:09 AM | #13 | ||
Banned
Join Date: Aug 2004
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Re: The Hunter and Unkillable
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03-04-2016, 11:16 AM | #14 | |
Banned
Join Date: Aug 2004
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Re: The Hunter and Unkillable
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Huh? It costs just as much FP to bring someone back from -1XHP to 0 if they have 10 HP or 1,000 HP. |
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03-04-2016, 11:18 AM | #15 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: The Hunter and Unkillable
Yep. It's actually quite a useful rule, as buying twice as much HP doesn't mean you're out of commission for twice as long.
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03-04-2016, 02:08 PM | #16 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: The Hunter and Unkillable
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Between how common place it was to have a split HT/HP score even before the (then optional) rules for HP being based on ST and not HT, the rules mentioned on these pages were almost constantly in use. Especially for creatures with 20+ HT scores since most of the time something had massive amounts of HP, not massive amounts of HT. On p.CII153-154 it finally gets to the relevant part: creatures with more HP recover lost HP faster.
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regeneration, silver, unkillable |
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