07-04-2021, 04:11 PM | #261 | |
Join Date: May 2021
Location: Eastern Kentucky
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Re: How to Be a GURPS GM: Managing Expectations
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I'm human though and fallible so there are times despite having a GM screen that something might not be at my fingertips. And I prepare heavily. I won't stop the game to look it up. I just use my best judgment. My players know, and I will tell them after the game, that if I wing something it's for the good of the game and I will learn the rule eventually. And responding to another comment. I agree that players should know their own stuff and have the rule handy. If they do then I will run with it. If over the long run I feel someone is cheating then that is an issue that to me falls outside the game. I'm fine with honest mistakes and it would have to be a pattern of behavior but if they consistently cheat then I really don't want them in my house let alone in my game. I find my players are pretty good overall and if they do err it is an honest mistake and not some grand plot to "win" a game. |
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07-04-2021, 04:34 PM | #262 |
Join Date: May 2021
Location: I'd rather be alone than be with people who make me feel alone.
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Re: How to Be a GURPS GM: Managing Expectations
Hmm, I think I see what Anders is saying. Say there's a particular topic you know is addressed in the GURPS rules that you'll need for the upcoming session this week, perhaps it has a dedicated supplement just for it. You suspect that the game mechanics and systems within may possibly be more convoluted than necessary. The session is coming up sooner than later and there's just not a whole lot of time in your busy adult schedule to study, practice, and retain the material within. "Roll and shout!" is the motto here.
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"Mom's resentful that she has to work so hard, which obscures her guilt about actually wanting to work so hard. Dad's guilty about being less driven than mom, but thinks it's wrong to feel that way, so he hides behind a smokescreen of cluelessness. Quinn wears superficiality like a suit of armor, because she's afraid of looking inside and finding absolutely nothing. And I'm so defendant that I actively work to make people dislike me so I won't feel bad when they do. Can I go now?" - Daria Morgendorffer Last edited by Tymathee; 07-04-2021 at 04:37 PM. |
07-05-2021, 04:32 AM | #263 | ||
Join Date: Nov 2004
Location: Sydney, Australia
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Re: How to Be a GURPS GM: Managing Expectations
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I don't think I've ever met a good GM who doesn't use the players' design decisions in their world building.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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07-05-2021, 06:25 AM | #264 | |
Join Date: May 2021
Location: Eastern Kentucky
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Re: How to Be a GURPS GM: Managing Expectations
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Now long term if I think the rules are not good or are too much trouble to use in a game then I make my own decision and change the rule. A houserule if you will. That is a different matter though than a temporary problem due to available time. |
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Tags |
how to be a gurps gm, managing expectations |
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