09-26-2015, 11:38 PM | #1 |
Join Date: Oct 2008
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Regenerating a hit every X minutes cost?
How would people suggest pricing regenerate 1 hp/5 minutes (or regenerate 1 hp/10 minutes)?
The buying of extra HP for regeneration only as suggested by Kromm in: http://forums.sjgames.com/showthread.php?t=134168 does not work by using the regeneration 1 HP/hour as base as it would cost more than regeneration 1 HP/minute. Just use a Anthony's formula from that thread (38 points for 1/5 min and 34 points for 1/10 minutes) or other suggestions? |
09-27-2015, 01:21 AM | #2 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Regenerating a hit every X minutes cost?
Regeneration 1/minute with Takes Extra Time x10?
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09-27-2015, 06:15 AM | #3 |
Banned
Join Date: Aug 2004
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Re: Regenerating a hit every X minutes cost?
Regeneration (Fatigue only) costs the same as normal regeneration. Pyramid 44 page 12 gives an expanded table for Regeneration (Fatigue only):
Points FP/hour 25 1 30 2 35 5 40 15 45 30 Points FP/min. 50 1 60 2 70 5 80 15 90 30 Points FP/sec. 100 1 110 2 120 3 130 4 140 6 so you could use that. |
09-27-2015, 06:38 AM | #4 |
Join Date: Oct 2008
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Re: Regenerating a hit every X minutes cost?
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09-27-2015, 08:55 AM | #5 | |
Join Date: Sep 2004
Location: Canada
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Re: Regenerating a hit every X minutes cost?
Quote:
EDIT: Never mind, I opened Pyramid 34 Alternate GURPS I, not Pyramid 44 Alternate GURPS II.
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