03-01-2011, 02:49 PM | #731 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
I have learned so much from the Cartographers Guild about that, it's not funny any more.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
03-02-2011, 04:34 PM | #732 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
03-02-2011, 05:07 PM | #733 |
Join Date: Jul 2009
Location: Berlin, Germany
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Re: Art for games
You don't tell minotaurs with axes that you'll "fix" them :-)
You can see him. The new lightning IMHO also really improved the sash/belt (all the clothing, but somehow the effect on the sash stands out for me). And defined shadows! The axe is now a real thing. I still dig the pose, especially the right hand. Good work. What do you plan for the background? |
03-02-2011, 07:28 PM | #734 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Art for games
That's an impressively polished axe handle there; tools that are actually in use don't retain that sort of visible color and grain for very long. The old color was too gray, but that one looks like it's intended for being mounted on a mantelpiece. I like the lighting on the minotaur much better, though.
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03-02-2011, 07:47 PM | #735 | |
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Re: Art for games
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03-04-2011, 01:41 PM | #736 |
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Re: Art for games
After the original image went all pear-shaped, I couldn't get the image to render again. Now, with the release of Reality 1.2, I figured I'd try Aurora again.
It's been 23.5 hours in the engine, so I'll leave it another couple of days. |
03-04-2011, 02:08 PM | #737 | |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: Art for games
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
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03-05-2011, 09:13 PM | #739 |
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(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
I was working on updating Rose Westin. After six hours in the engine, I discovered that I screwed up the top of her lightsabers. Curses. Quick fix, and now many more hours to wait. (And, yes, I really like those shoes.)
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03-06-2011, 08:42 PM | #740 | |
Join Date: Dec 2005
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Re: Art for games
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