04-16-2010, 03:36 AM | #591 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
So, I did create an updated version of Brandi Shimizu.
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04-17-2010, 04:21 AM | #592 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
So, I did a new version of Brandi and Taraxus. Again it's family-friendly, but I replaced Brandi with the updated, V4 version.
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04-19-2010, 06:06 PM | #595 |
Join Date: Apr 2010
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Re: Art for games
Why so many girls?
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04-19-2010, 06:22 PM | #596 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
Welcome to the Forums!
I'm the Forum Pervert. I could give you a lot of different reasons, but it really boils down to three: 1. Most of my PC and NPCs are female. 2. If I'm gunna be staring at a butt for prolonged periods of time (like in my rendering engine) it had better be an attractive butt. 3. I'm a pervert. |
04-20-2010, 09:18 AM | #597 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
Much the same reasons why I normally play and prefer to render male characters, really. I don't seem to have a pervert title yet, though, so I guess I don't get that as an excuse ;)
It's not that I don't like working with female characters, mind - they're just... not so interesting ;)
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04-20-2010, 10:59 AM | #598 |
Join Date: Nov 2009
Location: Seattle, WA
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Re: Art for games
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04-20-2010, 12:43 PM | #599 |
Join Date: Sep 2007
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Re: Art for games
But "Forum Pygmalion" isn't nearly as interesting of a title as "Forum Pervert".
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04-20-2010, 02:09 PM | #600 |
Join Date: Nov 2009
Location: Seattle, WA
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Re: Art for games
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