Quote:
Originally Posted by ravenfish
From the point of view of tabletop gaming, the sphere is indisputably one-sided rather than infinite-sided, unless you have found one that can produce an infinite number of possible displayed results depending on the point at which it stops rolling.
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It's fairly trivial to paint a sphere with equal-sized zones and declare that the roll is whatever zone it winds up in (somewhat hard to read the die unless using a transparent table or a transparent die with a floating bubble).