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Old 08-06-2008, 07:00 PM   #11
naloth
 
Join Date: Sep 2004
Default Re: Uq

Quote:
Originally Posted by Pip Boy
Ok, so this means that one can't imbue his own Signature Gear?! Oo
Nah, that's explicitly equipment. It's not a whole lot different than a very fine sword purchased from money you got with Wealth.

I would just limit it from Imbuing attack based advantages. Most Imbuements are just enhancements that you could have purchased for the attack anyway.

Quote:
Ok, I thought it was the other way around. But this works as well for Gambit; after all, he can Imbue every item and not just a specific gadget.
Just buy the Imbuements you like - Arching Shot, Conic Blast (for a "scattered deck"), Far Shot, Incendiary Weapon, Multi-shot (again, for more than one "card"), Penetrating Strike, Shattershot, Shockwave, and/or Traumatic Blow - AND work a big explosion Innate Attack as a Follow-up to the deck card.
Arching Shot, Far Shot, Penetrating Strike, and Incendiary Weapon would work fine on thrown cards with an IA follow-up.

Conic Blast, Multi-Shot, Shattershot, and Shockwave should work on the card damage but I wouldn't turn an Innate Attack follow up on one card into multiple explosions because you did a Multi-Shot. Likewise the Shattershot and Shockwave damage should be based on the card attack, not the IA unless you bought Fragmentation or Explosion enhancements for the IA.
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Old 08-06-2008, 09:10 PM   #12
Gef
 
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Default Re: Powers/Imbuement: Gambit's Power

Only marginally familiar w/ Gambit, but I'd say he has an Innate Attack as opposed to Imbued Throwing Art. I'd say the requirement for a throwable object is the -5% version of Environmental. -GEF
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Old 08-07-2008, 04:44 AM   #13
blacksmith
 
Join Date: Aug 2005
Default Re: Uq

Quote:
Originally Posted by Pip Boy
Ok, so this means that one can't imbue his own Signature Gear?! Oo
No signature gear is bought with money, as the point cost is based on its expense not is effects.

You can not imbue a gadget though.
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Old 08-07-2008, 07:38 AM   #14
Dragyn
 
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Default Re: Powers/Imbuement: Gambit's Power

Some good ideas here...

But am I limited only to small objects? Gambit can charge anything... From what I've read, he's charged the floor of a throne-room (from beneath), the armor plating of a 'super-robot', his bo staff (Gon' need a new one, cher.)

And if he doesn't throw it, the object blows after a set time, not by impact.

That's why I was thinking in terms of imbuement, with damage and fatigue cost based on the size of the object used.
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Old 08-07-2008, 07:49 AM   #15
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Default Re: Powers/Imbuement: Gambit's Power

Quote:
Originally Posted by Pip Boy
Well, PU-2 states that one can imbue a Innate Attack, ...
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarg!
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Old 08-07-2008, 08:21 AM   #16
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Default Re: Powers/Imbuement: Gambit's Power

Quote:
Originally Posted by Figleaf23
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarg!

You're a pirate?

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Old 08-07-2008, 08:28 AM   #17
vesper
 
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Location: Binghamton NY
Default Re: Uq

Quote:
Originally Posted by blacksmith
No signature gear is bought with money, as the point cost is based on its expense not is effects.

You can not imbue a gadget though.
So the secret to figting a imbueing supervillian is forcing him to use a bunch of gadgeteered nerf guns? : )

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Old 08-07-2008, 10:05 AM   #18
PK
 
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Default Re: Uq

Quote:
Originally Posted by vesper
So the secret to figting a imbueing supervillian is forcing him to use a bunch of gadgeteered nerf guns? : )
One imbues one's own weapons. Your choice of weapon will have no special effect on the battle against a foe with Imbue.

(Yeah, I caught the smiley, but I don't want to add to anyone's confusion about how this works.)
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Old 08-07-2008, 10:44 AM   #19
Not another shrubbery
 
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Default Imbuement, etc.

Quote:
Originally Posted by Rev. Pee Kitty
One imbues one's own weapons. Your choice of weapon will have no special effect on the battle against a foe with Imbue.

(Yeah, I caught the smiley, but I don't want to add to anyone's confusion about how this works.)
Too late... my head's already spinning :?
I'm just bout ready to throw up my hands and declare Imbuements as an aberration in an otherwise mostly well-ordered gaming universe </melodrama>

Maybe if I read it from back to front?
And what is "Uq" anyway?
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Old 08-07-2008, 10:45 AM   #20
Figleaf23
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Default Re: Powers/Imbuement: Gambit's Power

I'm thinking of a character design:

Ragnar Poochwielder: travels with a pair of dachschunds in his holsters which he can Imbue with super-kewl burning attacks.
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