01-14-2014, 01:01 PM | #21 |
Join Date: May 2005
Location: Lynn, MA
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Re: Dead Airway [OC]
Note that in 1968, Meth was perfectly legal!
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01-14-2014, 01:02 PM | #22 |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: Dead Airway [OC]
Looking to add -5 more points of disads...no biggies will post change soon....also are we starting as passengers on the airplane? Need to know the equipment he would have..if on the plane he wouldn't have a weapon...if in towen he might.
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You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer Last edited by Skullcrusher; 01-14-2014 at 01:37 PM. |
01-14-2014, 01:38 PM | #23 |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: Dead Airway [OC]
also Charactyers equipment section says LC 4 weapons do not need a license....unless you are vmaking a GM ruling.
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You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer Last edited by Skullcrusher; 01-14-2014 at 01:44 PM. |
01-14-2014, 01:45 PM | #24 |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: Dead Airway [OC]
__________________
You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
01-17-2014, 12:22 PM | #25 |
Join Date: Jan 2014
Location: Saint John, NB, Canada
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Re: Dead Airway [OC]
Wifi's back up now, so... yeah.
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01-17-2014, 02:08 PM | #26 |
Join Date: May 2005
Location: Lynn, MA
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Re: Dead Airway [OC]
Any thoughts on when you'd like to get the game started?
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01-18-2014, 02:18 PM | #27 |
Join Date: Jan 2014
Location: Saint John, NB, Canada
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Re: Dead Airway [OC]
In the next two weeks, I've got some world-building left to do, and I haven't finished mut- er, secret stuff...
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01-25-2014, 11:51 PM | #28 |
Join Date: Jan 2014
Location: Saint John, NB, Canada
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Re: Dead Airway [OC]
Okay, Updates...
Zombies, 80% done. need to touch up their templates and decide whether infection is more than 99% lethal... Airport, 30% done. general areas mapped out. items need to be picked still, and contemplating making a 3d map... NPC's 40% done. Generic NPC'S (guard, passenger, grandmother, etc.) are done, still need some major NPC's. Plot, and time-line 10% done. I've got a basic idea for how strong the infection hits, as well as the speed of transmission through the victims. So... anyone have any input? PM if you have background info on your characters that might change the campaign. |
02-08-2014, 11:17 AM | #29 |
Join Date: May 2005
Location: Lynn, MA
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Re: Dead Airway [OC]
Great prep Justin! We're off to a good start!
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02-09-2014, 10:46 AM | #30 |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: Dead Airway [OC]
Sorry I don't go on line much over the weekend.
__________________
You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
Tags |
gurps 4e, horror, pbp, zombies |
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