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Old 06-09-2013, 12:15 PM   #21
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Examples of will

Quote:
Originally Posted by Gollum View Post
Actually, according to Cthulhupunk, Cthulhu gives a -15 penalty to fright check.
Yeah...that probably lets him live up to his image better than just treating him as a (-6) mindbogglingly large (-3) biological/physical impossibility.
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Old 06-09-2013, 01:04 PM   #22
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Examples of will

Quote:
Originally Posted by Ulzgoroth View Post
Yeah...that probably lets him live up to his image better than just treating him as a (-6) mindbogglingly large (-3) biological/physical impossibility.
Personally, if they're seeing actual Cthulhu in person, I'd throw that mundane Fright Check with those modifiers at them, figure out the results, and then hit them with an appropriately-huge Terror (Confusion; Visual) (PM: Telepathy -10%) or Terror (Confusion; Presence) (Presence +25%, PM: Telepathy -10%) effect. That's how you blast you away some sanity! ;]
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Old 06-09-2013, 03:11 PM   #23
NineDaysDead
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Default Re: Examples of will

Quote:
Originally Posted by starslayer View Post
You don't think unexpectedly stepping into a corpse that has been putrefying for three weeks, having ones foot work its way through rotten flesh and snapping decayed bone as you LITERALLY step into it, releasing the horrid stench of rot within, and covering your bare flesh with the liquefied remains qualifies for -10?
Horror gives:
Quote:
Attacked by furniture: -5
The garden opens up and zombies crawl out: -7
The skies tear apart; the oceans turn to blood: -10


...


The Awful Truth strikes directly at your life or beliefs (e.g., your grandfather somehow became a ghoul and faked his death): -3

Knowing this information, or casting this spell, assuredly opens you or your loved ones up to evil, madness, or Things Man Was Not Meant To Know (e.g., your grandfather infected your children with the ghoul virus when he last visited you): -5

The Awful Truth has global scope (e.g., the ghoul cult has existed for centuries, and controls major healthcare institutions): -7

The Awful Truth strikes at the core of your identity (e.g., your grandfather initiated you into the ghoul cult as a child and erased your memory of it until now): -7
This knowledge, or spell, could destroy the world – perhaps it’s doing so right now (e.g., the ghoul cult has laced this year’s flu vaccine with the ghoul virus): -10

...


Under Dead Bodies

Number and Type of Dead: Finding a single human body, or witnessing one death, is considered the norm. Larger numbers (“Come here, sergeant, the basement’s packed with ’em!”) give -1; incredible numbers (an entire city) give -3. If the victim is an animal, a Fright Check is still required, but at +4. A skeleton gives no additional modifier, but a partially decomposed body gives an extra -2.
Proximity: Only the two extremes of distance give any modifier. An encounter at a great distance (more than a quarter-mile) is at +1; one at close quarters (you open the door and the body falls on top of you) is at -1.

Victim’s Relationship to Character:
-6 if the victim was a Dependent (p. B360) – but even if he wasn’t a Dependent, apply -4 for a loved one, -2 for a friend, or -1 for an acquaintance.
So falling into a huge pile of the partially decomposed bodies of your loved ones is -8.

Last edited by NineDaysDead; 06-09-2013 at 03:21 PM.
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